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06 Dec 2019, 00:00:00 (PRT)
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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

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Old 2019-10-12, 13:11   #1
J.Jensen
Question Transport helicopters

Hey, i've used to be in the army and i've some experience with helo transport and a lot that comes with it. With that in mind i have a few questions regarding the PR transport helo's.

1) why do basicly all the transport helo's have the same amount of seats? In what world isn't it possible for a chinook to carry more then 5 passengers (excl crew)? what's the advantage of flying that bolky monster of an helo for only 5 soldiers?
I can appreciate that the PR dev's can't make it so that the chinook can hold 48 soldiers but to have the chinook carry only 1 more soldier compared to the uh1n for example is rediculous..
An other configuration could be that the chinook is able to transport a team or full squad with a vehicle (jeep) onboard.
The same thing for the NH90 with only 4 troops (r/l 20 troops), eventhough it's much more bulky and harder to land then the uh1n.
That being said i find flying the NH90 realistic the only thing is it gets just a little to much damage to easy when landing. Other then that i love flying it.

2) The 2 side-window guns are missing on the chinook..

3) Isn't it possible to get a fast-rope option for helo's? I say this because their are the grapling hooks, so i figured that that configuration could be used with helo's. So that the helo would load up troops, fly to the dropzone, hover, select fastropes (just like selecting crate), soldiers get out with them, give the all clear, helo drops ropes and takes off. To do that again the helo would have to resupply/rearm at base.

4) Rediculous controllability of the littlebird, black hawk and lynx mostly with hovering and landing. I use the thrustmaster T.16000M HOTAS. The little bird and lynx fly like they have no weight at all, which makes them allmost impossible to land on the point you want them to.. A good example is ramiel, i like to simulate the black hawk down scene where the SF teams are dropped on the roof and streets with the little birds but it's almost impossible to do so in PR.
With the black hawk i didn't have any problem when i used the m&kb but now with the flystick and throttle, every time i want to land and close the throttle, as soon as the lever goes past the halfway point the helo just drops to the ground..

5) For Coop/offline play. Would it be possible to get camera's point that represent the gunner or other crewmember that in real life hangs out to give adjustments to the pilot during landing. Even better would me a little screen within the screen so you can land nicely and keep the helo leveled without landing on a car or fence some shit like that.


Helo's are an incredible asset to the battle field but when used they require a lot of planning and care! LZ's need to be secured for supply missions. Chinooks/UH1n/NH90's need to be escorted by attack helo's when dropping troops and/or equipment behind and around enemy lines. Depending on the circumstances even an aav can be used to cover a troop transport. Getting a squad of elite soldiers behind enemy lines to do small spec ops missions can be vital to the battle when planned and executed correctly.
A lot of times it's a big risk to use helo's but don't underestemate the reward when used correctly!

Please combine your answers with the corresponding number. Thanks
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Old 2019-10-12, 13:40   #2
Frontliner
Project Reality Beta Tester
Default Re: Transport helicopters

1) 8 is the maximum amount of seats in any vehicle. Not possible.
2) The model doesn't have those. Not a huge concern for us since most servers don't want trans helos to be a fighting asset
3) The answer was "it's not possible to do that" for the past 14 years. We recently found a work-around that mimics it somewhat but said work-around is not implemented yet.
4) Coding these is incredibly iffy and takes time. Not sure if anyone's working on it to make it closer to their IRL specs.
5) Probably doable.

Quote:
Originally Posted by J.Jensen View Post
Getting a squad of elite soldiers behind enemy lines to do small spec ops missions can be vital to the battle when planned and executed correctly.
You do realize we've played this game for a couple of years?

VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them
]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy
Just_Dave: i have a list about PR players, and they r categorized by their skill
Para: You sir are an arse and not what the game or our community needs.
AlonTavor: Is that a German trying to make me concentrate?
Heavy Death: join PRTA instead - Teamwork is a must there.
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Old 2019-10-12, 14:31   #3
Hokunin
Retired PR Developer

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Default Re: Transport helicopters

iirc, Squad game from OWI also has limited seats in their helicopters, even though they can set any amount. Cuz for gameplay reasons limited seats fits well, otherwise, even one mi-8 could carry around almost entire faction team in itself, just one heli - that looks silly, and just 1 pilot would ever be needed for the map, same applies to the land trucks too. If you have seat limitation, you would need more helicopter vehicles, more pilots to transport and that gives a sense of big scale warfare, when multiple helicopters flying to a mission, or multiple transport convoy trucks drive around map. That's why limited seats is not such a bad thing.

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Last edited by Hokunin; 2019-10-12 at 15:06..
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Old 2019-10-12, 16:45   #4
LEGIYA

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Default Re: Transport helicopters

Fast ropes, here wo go again

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Old 2019-10-13, 10:37   #5
sweedensniiperr
Supporting Member

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Default Re: Transport helicopters

Spec-ops and fastropes suggestions outside of suggestion forum? It's been a while. Only thing missing is silencers or something like that.

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Old 2019-10-13, 13:04   #6
[R-DEV]​Rhino
PR:BF2 Developer
Supporting Member

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Default Re: Transport helicopters

Technically this topic was more setup as a series of questions rather than suggestions but your right, it has been a while

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Old 2019-10-14, 16:25   #7
[R-CON]​mectus11
PR:BF2 Contributor

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Default Re: Transport helicopters

Quote:
Originally Posted by sweedensniiperr View Post
Spec-ops and fastropes suggestions outside of suggestion forum? It's been a while. Only thing missing is silencers or something like that.
There's already kits with silences in the game

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Old 2019-10-14, 16:32   #8
Rabbit

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Default Re: Transport helicopters

Quote:
Originally Posted by mectus11 View Post
There's already kits with silences in the game
Isnt it just kit after it was removed from the dutch? Only one I can remember is us_marksmen_alt.

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Old 2019-10-14, 17:32   #9
[R-CON]​mectus11
PR:BF2 Contributor

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Default Re: Transport helicopters

Quote:
Originally Posted by Rabbit View Post
Isnt it just kit after it was removed from the dutch? Only one I can remember is us_marksmen_alt.
I remember NL Spotter is silenced

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Old 2019-10-14, 17:46   #10
Rabbit

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Default Re: Transport helicopters

Quote:
Originally Posted by mectus11 View Post
I remember NL Spotter is silenced
Wrong! Fake News. NL marksman alt is.

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