project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding > Community Tasks
11 Dec 2019, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Community Tasks Want to help? Find tasks needing to be completed here.

Reply
 
Thread Tools Display Modes
Old 2016-08-16, 12:43   #31
[R-DEV]Mats391
PR:BF2 Lead Developer
Supporting Member

Mats391's Avatar
Default Re: PR:WWII - Community Tasks

Quote:
Originally Posted by MR EP View Post
Can I use Blender to make models for BF2?
Yes and no. You can make it in Blender. [R-DEV]DDeo uses it. However it makes the job for exporting harder as you have to import the model from Blender into 3ds Max9, fix any issues that come up and then export.
We recommend to use 3ds Max9, but if you are used to Blender you probably are better off using that and then annoy someone with Max9 to import and fix your model

Mineral: TIL that Wire-guided missiles actually use wire
Mats391 is offline Reply With Quote
Old 2016-08-16, 22:19   #32
MR EP
Default Re: PR:WWII - Community Tasks

Quote:
Originally Posted by [R-DEV]Mats391 View Post
Yes and no. You can make it in Blender. [R-DEV]DDeo uses it. However it makes the job for exporting harder as you have to import the model from Blender into 3ds Max9, fix any issues that come up and then export.
We recommend to use 3ds Max9, but if you are used to Blender you probably are better off using that and then annoy someone with Max9 to import and fix your model

Ok thanks I'l take a shot at the Springfield rifle in Blender, I won't take it as a task as it may not come out right but I'll keep you posted with any progress.
MR EP is offline Reply With Quote
Reply


Tags
community, normandy, project, prww2, prwwii, tasks
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 13:23.