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Old 2014-09-18, 05:32   #11
[R-DEV]​Insanitypays
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Default Re: Falklands Community Tasks

Quote:
Originally Posted by Daniel View Post
Like this? (taken from the "idflat_m72", color now green)

Attachment.

Couldn't do the other smaller DDS though.
It's a bit overly saturated. It's important that you do change the smaller texture because I'm assuming that's the 3p


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Old 2014-09-18, 06:10   #12
[R-DEV]​Rhino
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Default Re: Falklands Community Tasks

Ye as IP said, its seriously over saturated but its not a quick RGB level tweak like you've done which screws up most of the texture, it dose require repainting.

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Old 2014-10-18, 03:18   #13
Dosedmonkey

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Default Re: Falklands Community Tasks

Working on FM FAP, follow/help it in this thread...
https://www.realitymod.com/forum/f38...-lmg-pr-f.html




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Old 2015-01-04, 23:45   #14
Daniel
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Default Re: Falklands Community Tasks

Quote:
Originally Posted by [R-DEV]Rhino View Post
Ye as IP said, its seriously over saturated but its not a quick RGB level tweak like you've done which screws up most of the texture, it dose require repainting.
If I'm correct, it should be possible with some algorithm (maybe there is a converter-program) which simply analyzes the different grey-colors and turns them into any other color accordingly (in this case the specific green colors). Any idea, Rhino?
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Old 2015-01-05, 09:24   #15
[R-DEV]Mineral
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Default Re: Falklands Community Tasks

If you are a bit handy with PS you can that without 'algorithms'. Fastest way is still to simply re-texture it. Faster and no loss of quality.

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Old 2015-01-08, 18:07   #16
wrecker
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Are the FM FAP and mk17 models still needed because I could try to work on them
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Old 2015-01-08, 18:09   #17
[R-DEV]​Rhino
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Default Re: Falklands Community Tasks

Yep, although one guy has started work on the FM FAP model but haven't heard anything from him in some time and the Mk17 1000lb bomb is an easier model if your just getting into modelling

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Old 2015-01-08, 19:41   #18
wrecker
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Ok I'll try to go for the mk17 then. I need 3ds max to model for bf2 right. Which version again?
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Old 2015-01-08, 19:55   #19
[R-DEV]​Ratface
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Default Re: Falklands Community Tasks

Version 9 (not 2009!). You will also need poe2 tools for max 9 at some point when it comes time for setting up textures and exporting.

It's very important to get this version because it's the last version that works correctly with the poe2 tools for bf2. If you model in any later version you will need to export it as an obj file and import it into max 9, which messes a lot up. Thus, start out in max 9!

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Old 2015-02-18, 16:08   #20
IOSIF_M
Default Re: Falklands Community Tasks

Hello, is the Matra R.550 Magic taken as in being developed by someone. I want to start helping!
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