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PR Highlights Highlights of what work the Devs are currently working on

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Old 2010-10-25, 22:35   #381
TommyGunn

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Default Re: [Changelog] Project Reality v0.95 Features List

Hey guys, how about to put 2-3 gears on armored vehicles so we can shoot in movement... ?
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Old 2010-10-26, 14:30   #382
Zoddom

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Default Re: [Changelog] Project Reality v0.95 Features List

Quote:
Originally Posted by TommyGunn View Post
Hey guys, how about to put 2-3 gears on armored vehicles so we can shoot in movement... ?
?
1. this is not a suggestion forum.
2. Its already possible, jsut dont use WASD but pedals to drive... i do and its perfect.

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Old 2010-10-26, 18:50   #383
TommyGunn

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Default Re: [Changelog] Project Reality v0.95 Features List

1. I cannot post on suggestion forums
2. If im not use WASD, then what should i use? (not everyone have pedals -.-) so gears would be perfect
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Old 2010-10-26, 18:58   #384
DankE_SPB
Retired PR Developer

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Default Re: [Changelog] Project Reality v0.95 Features List

Quote:
Originally Posted by TommyGunn View Post
1. I cannot post on suggestion forums
2. If im not use WASD, then what should i use? (not everyone have pedals -.-) so gears would be perfect
1. Don't post it at all then.
2. If it was that easy, it would be already in.


[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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Old 2010-10-26, 19:14   #385
Arnoldio
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Default Re: [Changelog] Project Reality v0.95 Features List

In bf1942 engine gears would be a lot easier to implement (not exact gears but close)
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Old 2010-11-08, 01:31   #386
dman524

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Default Re: [Changelog] Project Reality v0.95 Features List

Wow, that is a LOT of ADDITIONS!!!

Yea you see that crashed Helo over there, sry that was me
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