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#21 |
PR:BF2 Contributor
Join Date: Mar 2021
Posts: 60
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Location: Kabupaten Bogor
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progress updates:
I have finished the texture is not final because I need suggestions tris : 8k |
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#22 | |
PR:BF2 Contributor
Join Date: Mar 2021
Posts: 60
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Location: Kabupaten Bogor
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#23 |
Retired PR Developer
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Looks nice. Add dirt and scratches.
Plus, probably you're gonna need to bake light shadows onto diffuse texture of the model, since bf2 refractor engine isn't so good at simulating them in-game. - make that paper sticker not so bright, right now it looks like a shiny display monitor or something. - desaturate a bit and darken yellow strip at the tube's back, it looks like glowing neon strip |
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#24 |
PR:BF2 Lead Developer
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Looking really good. Cant wait to get it in game
![]() As Hokunin said, adding some dirt and scratches can help to make it feel more natural. Just dont over do it. They never seem to be very beaten up in pictures. Could you post the UV for the tube? I guess its a square one? Maybe could combine both sight and tube into one rectangular UV to reduce amount of materials needed in game. |
![]() Mineral: TIL that Wire-guided missiles actually use wire
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#25 | |
PR:BF2 Contributor
Join Date: Mar 2021
Posts: 60
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Location: Kabupaten Bogor
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![]() it looks like there is no need to add a scratches on the tube missle because it's one use ![]() ![]() | |
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Last edited by ANW1173; 2021-08-24 at 11:30..
Reason: I sent the wrong photo
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#26 |
PR:BF2 Contributor
Join Date: Mar 2021
Posts: 60
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Location: Kabupaten Bogor
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progress update : added dirt and reflection on lens
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#27 |
PR:BF2 Contributor
![]() Join Date: Oct 2012
Posts: 1,851
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Starting to look real nice. The muted colour scheme makes it also look much more believeable.
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VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them ]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy Just_Dave: i have a list about PR players, and they r categorized by their skill Para: You sir are an arse and not what the game or our community needs. AlonTavor: Is that a German trying to make me concentrate? Heavy Death: join PRTA instead - Teamwork is a must there.
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#28 |
PR:BF2 Contributor
Join Date: Mar 2021
Posts: 60
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Location: Kabupaten Bogor
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#29 |
![]() Join Date: Sep 2009
Posts: 2,727
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so do you devs have a way to implement this ready to go?
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#30 |
PR:BF2 Developer
![]() Join Date: Jan 2013
Posts: 3,056
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