project reality header
Go Back   Project Reality Forums > PR:BF2 Mini-Mods > PR:Falklands General Discussion
21 Nov 2018, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:Falklands General Discussion General discussion of the Project Reality Falklands modification.

Reply
 
Thread Tools Display Modes
Old 2018-07-17, 12:45   #21
QuickLoad
Default Re: Type 21 Frigate hype thread

That thing is so sick!
QuickLoad is offline Reply With Quote
Old 2018-10-29, 15:04   #22
Lukas_17_cab
Default Re: Ask the PR:F Team a Question

So what happened to the boat? Do you have any news? come on rhino... talk with us, we can help you
Lukas_17_cab is offline Reply With Quote
Old 2018-11-03, 09:55   #23
[R-DEV]​Rhino
PR:BF2 Developer
Supporting Member

Rhino's Avatar
Default Re: Ask the PR:F Team a Question

Quote:
Originally Posted by Lukas_17_cab View Post
So what happened to the boat? Do you have any news? come on rhino... talk with us, we can help you
Still in the works, but been busy with r/l stuff so had to put the project on hold till that's over. Hope to be back working on the project again by the end of next week

Currently in the texturing phase which it has been for quite some time now, there is a hell of a lot of ship to texture and on a pretty large 4096x2048 texture for the main ship (weapons and other systems/components each have their own texture sheets on top of that), and since I'm probably too much of a perfectionist I want to paint down every tiny detail and in exactly the right spot too hehe. Spent quite a few days a couple of weeks ago just working out the exact locations for all the fasting rings on the flight deck used to strap helicopters etc to the deck and making HP models for them, baking them etc, to give you some idea of my perfectionist workflow which is one of the many reasons why it's taking so long hehe





Ignore all the green and purple splodges on the flight deck in the last two editor pics, those are just down to PS DDS compression tools and "hopefully" I should be able to eliminate/reduce that with better DDS compression tools and settings when it comes to final saving.


As for help, tbh not much anyone else can do for me to help with the Frigate itself (there are other projects that can be done thou). Although you could try searching for more refs of this Frigate and especially small, close up shots of areas on the ship but chances are you won't find anything I haven't already got but if you or anyone else is up for that let me know and I'll sort out some kind of system to share refs.

Rhino is online now Reply With Quote
Old 2018-11-04, 12:26   #24
LiamNL
Default Re: Type 21 Frigate hype thread

Looking good through. Keep up the good work Rhino, we are all patiently waiting in anticipation.
LiamNL is offline Reply With Quote
Reply


Tags
frigate, hype, thread, type
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 16:55.