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19 Oct 2018, 00:00:00 (PRT)
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Old 2018-02-03, 18:37   #1
X-Alt
Default Polish Forces

They have probably surpassed v1.2's Dutch Forces in levels of brokenness. MEC and Russia are outclassed in every single way, save for IFVs that aren't used as counters. The Poles have all the good assets stacked on all 3 maps, namely Operation Thunder where there are absolutely no holes in their lineup.

Beryl: Basically an AK-74 with more up\down and less side-to-side recoil, fires superior 5.56. Crisp magnifiers for everybody, and tons of alt kits get holographic sights.
Mini Beryl: Very controllable and gets a holo, but not quite as good as the MP5 (which needs to be spammed in CQB for MEC to have a fighting chance).
AR: PKM melting machine, meanwhile other Blufor factions get ironsight GPMGs as the MG kit
Breacher: Has a shotgun
LAT: 3x PG-7VM with a scope and magnified rifle......
MG: UKM-2K best sniper 2018

BRDM-M97: throwaway .50cal with thermals, much better than the Fennek or even the CROW Humvee, albeit not soloable.
KTO: Similar to the VBCI without driver thermals but offset by great gun with Bushmaster ROF and Warrior 30mm punch.
BMP-1: Great armor killer, acceptable against INF
PT-91: Same as MEC T-72S. Good enough
F-16C: best jet in PR
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Last edited by X-Alt; 2018-02-03 at 21:14..
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Old 2018-02-05, 13:33   #2
agentlegend

agentlegend's Avatar
Default Re: Polish Forces

5.56 is not better than 5.45 never have thats a proven fact

I GOT MEDIC
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Old 2018-02-05, 14:42   #3
Geronimo
Default Re: Polish Forces

Quote:
Originally Posted by agentlegend View Post
5.56 is not better than 5.45 never have thats a proven fact
Unless I am reading something wrong here it is better:
Code:
ObjectTemplate.create GenericProjectile 556_45_r
ObjectTemplate.material 3556
ObjectTemplate.damage 39
ObjectTemplate.minDamage 0.4
ObjectTemplate.DistToStartLoseDamage 400
ObjectTemplate.DistToMinDamage 1000
ObjectTemplate.gravityModifier 0.3
include projectiles_common.tweak
include projectiles_tracer_r.tweak 5
Code:
ObjectTemplate.create GenericProjectile 545_39_g
ObjectTemplate.material 3556
ObjectTemplate.damage 36
ObjectTemplate.minDamage 0.4
ObjectTemplate.DistToStartLoseDamage 350
ObjectTemplate.DistToMinDamage 1000
ObjectTemplate.gravityModifier 0.3
include projectiles_common.tweak
include projectiles_tracer_g.tweak 5
But the Beryl is still only 600 rpm compared to the 900 rpm ecks dee dutch/canadian weapons.

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Old 2018-02-05, 14:53   #4
Souls Of Mischief
Default Re: Polish Forces

If anything 5.45 should be superior to 5.56.

[SIGPIC]http://imageshack.us/a/img585/3971/r0mg.jpg[/SIGPIC]
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Old 2018-02-05, 14:57   #5
Rabbit
Default Re: Polish Forces

Quote:
Originally Posted by Souls Of Mischief View Post
If anything 5.45 should be superior to 5.56.
Only against soft targets

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Old 2018-02-08, 16:51   #6
lakinen
Default Re: Polish Forces

Polish AK-74 i this game almost no recoil(automatic firing).It reminds me recoil of BF3-4 weapons.For now is best weapon in game!?The bullet strength is less important, the best soldier is one who knows how to group a fire around one point (professionals).With this gun you have that.If the Polish forces have such weapons, then they have every honor to do so.


P.S
I had no experience with the Polish version of the gun. These are just the impressions from the game.When doing something new in the game, you need to take into account the balance, and the dynamics of the game.
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Old 2018-02-08, 17:06   #7
Frontliner
Project Reality Beta Tester
Default Re: Polish Forces

Quote:
Originally Posted by lakinen View Post
Polish AK-74 i this game almost no recoil(automatic firing).
Somebody must've decided that activating GoBackOnRecoil was in order.

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy
Just_Dave: i have a list about PR players, and they r categorized by their skill
Para: You sir are an arse and not what the game or our community needs.
AlonTavor: Is that a German trying to make me concentrate?
Heavy Death: join PRTA instead - Teamwork is a must there.
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Old 2018-02-08, 17:34   #8
Rabbit
Default Re: Polish Forces

Quote:
Originally Posted by Frontliner View Post
Somebody must've decided that activating GoBackOnRecoil was in order.
I wish that were the case

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Old 2018-02-08, 17:57   #9
VTRaptor

VTRaptor's Avatar
Default Re: Polish Forces

The placebo is real. Just play with the gun and compare it to - say AK74M. For me Beryl has overly large sway to the sides, so you can't effectively go with full auto.
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Old 2018-02-08, 20:22   #10
Frontliner
Project Reality Beta Tester
Default Re: Polish Forces

Quote:
Originally Posted by VTRaptor View Post
The placebo is real.
Quote:
Originally Posted by VTRaptor View Post
For me Beryl has overly large sway to the sides
One rules out the other. So which one is it?

Save yourself the answer, I found it already, the recoil code for the Beryl is different from other 600 RPM 5.56mm weapons. Probably the reason why the side recoil is exaggerated. I'll take a look into it the next few days if nobody else does it before me.

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy
Just_Dave: i have a list about PR players, and they r categorized by their skill
Para: You sir are an arse and not what the game or our community needs.
AlonTavor: Is that a German trying to make me concentrate?
Heavy Death: join PRTA instead - Teamwork is a must there.
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