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Old 2012-07-08, 12:53   #41
[R-DEV]​Rhino
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Default Re: [Static Object Tutorial] The Very Basic of Texture Palettes

colour layer gives colour, detail gives detail. For example you may want a yellow painted concrete wall, as such you would have a basic yellow colour texture, and then to get the concrete effect, you would then have a grey concrete texture with all the little bumps of concrete etc in it, then the two together will give you a yellow, concrete wall.

Just read the tutorial as it dose explain all of this

In the case of an object like yours, which requires its own, unique texture, your best off just using the null_c.dds as your colour texture, and then having everything on the detail texture as this texture can only be used in one way, on one object.

It should also be noted that if your making a bunch of signs like this, all to be used on the same map, then they all should be on the same sheet, much like the roadsigns_PR.dds or the gazasigns_de.dds textures, to cut down on draw calls and memory usage.

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Last edited by [R-DEV]Rhino; 2012-07-08 at 13:09..
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Old 2014-11-29, 12:10   #42
Grober
Default Re: The Very Basic of Texture Palettes

all screens are not working any more
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Old 2014-11-29, 13:57   #43
[R-DEV]​Rhino
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Default Re: The Very Basic of Texture Palettes

Yes because ImageShack is rubbish

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Old 2015-01-07, 18:32   #44
FHPapillon
Default Re: The Very Basic of Texture Palettes

any chance of getting them back, cause I'd so love to read the tut
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Old 2016-02-09, 15:55   #45
Micael

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Default Re: The Very Basic of Texture Palettes

Cant put the Editor Up and running because i am getting this error message "BFMFC.DLL"
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Old 2016-02-10, 03:19   #46
[R-DEV]​Rhino
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Default Re: The Very Basic of Texture Palettes

This topic should cover getting the editor setup: http://www.realitymod.com/forum/f189...g-modding.html

Although if you still run into issues, post in that topic

BTW you don't need this tutorial for re-texturing the LAW 66 if your planning on doing that since this one is only for staticobjects, like the Goose Green community building task

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Old 2016-02-10, 11:49   #47
Micael

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Default Re: The Very Basic of Texture Palettes

Okay thanks for all the help
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Old 2016-02-10, 12:11   #48
Micael

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Default Re: The Very Basic of Texture Palettes

I cant do the 6 topic can you explain it to me ?
And i cant post it there couse the topic is closed
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Last edited by Micael; 2016-02-10 at 17:27..
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Old 2016-02-11, 15:36   #49
[R-DEV]​CTRifle
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Default Re: The Very Basic of Texture Palettes

Quote:
Originally Posted by Micael View Post
I cant do the 6 topic can you explain it to me ?
And i cant post it there couse the topic is closed
sorry, what do you mean?


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Old 2016-02-13, 10:57   #50
Micael

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Default Re: The Very Basic of Texture Palettes

I cant like you know finish topic 6 of the editor toutorial
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