project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Bugs
21 Nov 2019, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here.

Reply
 
Thread Tools Display Modes
Old 2012-04-28, 01:39   #31
ShockUnitBlack

ShockUnitBlack's Avatar
Default Re: BMP-3 Exit > immediately grab kit.

It would apply to both games, and, because a crewman would have to be part of a vehicle squad in the above suggestion, they would be unable to take a HAT kit, thus nullifying the problem.

"I Want To Spend The Rest Of My Life With You Tonight."
ShockUnitBlack is offline Reply With Quote
Old 2012-04-28, 09:50   #32
LongHairedHuman

LongHairedHuman's Avatar
Default Re: BMP-3 Exit > immediately grab kit.

Quote:
Originally Posted by ShockUnitBlack View Post
It would apply to both games, and, because a crewman would have to be part of a vehicle squad in the above suggestion, they would be unable to take a HAT kit, thus nullifying the problem.
True, but what would stop the SL from not marking a squad as crewman, so that the crewmen can request other kits. It also seems pretty damn hardcoded. Also, a mech inf squad with the apc in squad would be impossibru.

LongHairedHuman is offline Reply With Quote
Reply


Tags
&gt, >, bmp3, exit, grab, immediately, kit
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 10:27.