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Old 2021-09-06, 11:09   #21
mbgcihan51
Default Re: Project Reality v1.6.8 Update details & Devcast

gun recoils are too exaggerated, they need to be reduced
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Old 2021-09-06, 11:11   #22
mbgcihan51
Default Re: Project Reality v1.6.8 Update details & Devcast

The guns were already recoiling a lot, now they recoil even more, it's too bad
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Old 2021-09-06, 19:28   #23
[R-DEV]​AlonTavor
PR:BF2 Developer
PR Server License Administrator
Default Re: Project Reality v1.6.8 Update details & Devcast

Quote:
Originally Posted by mbgcihan51 View Post
The guns were already recoiling a lot, now they recoil even more, it's too bad
Recoil is a lot more predictable now that it doesn't lag. Get used to compensating.
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Old 2021-09-10, 21:59   #24
Valmont
Default Re: Project Reality v1.6.8 Update details & Devcast

Quote:
Originally Posted by mbgcihan51 View Post
The guns were already recoiling a lot, now they recoil even more, it's too bad
The problem it is not that the recoil is too strong, but rather that when you fire in real life, your brain automatically compensates some of the recoil by making you aim down as soon as you fire.

Most modern shooters now incorporate this autocomensation by default to make the gunplay feel more natural.

PR doesn't do this, so every time you shoot no matter how fast your aim can only go up and up and you need to use your mouse to bring the aim down... the game won't do part of that automatically like modern shooters do nowdays.

And that is why most players perceive recoil to be too hight... we have been spoiled but other shooters.
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