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PR Changelogs The changelogs for recently released Project Reality versions

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Old 2018-08-12, 22:08   #41
Default Re: PR:BF2 v1.5.5.0 Changelog

Originally Posted by Mats391 View Post
MEC will continue to see their arsenal of vehicles expanded with the AMZ Dzik. Technically this vehicle was already introduced with the Polish Forces but wasn't used on any map. It has now been further reworked and will be used or our MEC Forces as a armored jeep on multiple maps.

VEHICLES:[List][*]Added MEC AMZ Dzik armored jeep.
No where to be found...
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Old 2018-08-12, 22:17   #42
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Default Re: PR:BF2 v1.5.5.0 Changelog

Bijar only right now I think. Soon will be in more maps.
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Old 2018-08-12, 22:34   #43
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Default Re: PR:BF2 v1.5.5.0 Changelog

Bijar, Burning Sands, Kashan, Khamisyah, Shahadah.
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Old 2018-08-13, 02:11   #44
Default Re: PR:BF2 v1.5.5.0 Changelog

great game!
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Old 2018-08-13, 12:32   #45
Default Re: PR:BF2 v1.5.5.0 Changelog

Originally Posted by SucharMistrz View Post
Bijar, Burning Sands, Kashan, Khamisyah, Shahadah.
I've not played any of those maps as mec yet, actually i did play Khami alt as mec but I didn't see it.
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Old 2018-08-13, 13:02   #46
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Default Re: PR:BF2 v1.5.5.0 Changelog

Its on Khami Inf.

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Old 2018-08-14, 00:12   #47

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Cool Re: PR:BF2 v1.5.5.0 Changelog

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Last edited by HughJass; 2018-08-14 at 00:13.. Reason: pretty bad ass
Old 2018-08-14, 15:18   #48
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Wink Re: PR:BF2 v1.5.5.0 Changelog

Originally Posted by PBAsydney View Post
Guess I'm an infantry player now ex-dee.
inb4 "stop crying asset whore" xD
Welcome back Bro.

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Old 2018-08-15, 23:32   #49
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Default Re: PR:BF2 v1.5.5.0 Changelog

Not often i log into facebook, but when I did this is what I saw. Nice surprise!

PC FPS SINCE 1998 - PR Til I Die
Cheap / fast track upgrade for slow PR computer > Guide
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Old 2018-08-19, 12:09   #50
PR:BF2 Lead Developer
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Default Re: PR:BF2 v1.5.5.0 Changelog

PR:BF2 v1.5.5.2 Changelog (2018/August/19)
  • Fixed church-bell ambient sound being heard all over the map.

  • Fixed issues with kit selection for MEC.
  • Fixed crashes with vehicles going outside of map boundary.

  • Fixed walkway on radar-dome building not being penetrable.

  • Updated vehicle damage & disable system by lowering disabling change. Details:
    • Vehicle cannot get disabled if it's above 80% health.
    • Changed the disable chance formula to max out at 50% chance for disabling the turret/gun.
  • Fixed multiple vehicles with unintended behavior with new damage & disable system.
  • Fixed multiple issues with model of MEC AMZ Dzik jeep.

  • Kashan Desert
    • COOP32: Fixed crash.

  • Beirut
    • COOP64: Fixed crash.

  • Outpost
    • COOP64: Fixed crash. Fixed combat zone issue for Polish team.

  • Operation Falcon
    • Fixed issues with vehicles not working correctly due to not being assigned to correct team.

  • Operation Soul Rebel
    • COOP64: Fixed crash.

  • Yamalia
    • Fixed deployables being very bright.

Mineral: TIL that Wire-guided missiles actually use wire
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