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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

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Old 2012-03-26, 02:03   #11
saXoni
Supporting Member
Default Re: VOIP+Mumble Asset Comms

Quote:
Originally Posted by [R-COM]MaSSive View Post
What do you think?
I think BF2-VoIP's quality is crap compared to PRMumble 1.0.
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Old 2012-03-26, 02:39   #12
chrisweb89
Default Re: VOIP+Mumble Asset Comms

Not only quality but also latency, for those moments when that extra half second waiting on the message counts, mumble wins.
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Old 2012-03-26, 02:55   #13
Maverick

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Default Re: VOIP+Mumble Asset Comms

It's not Mumble, okay well it is but it tracks your voice depending on where your personal hitboxes are. The reason it works for infantry is because you aren't going that fast. Go in a vehicle, you're pretty much screwed on hearing anyone on Mumble. And that is the ONLY issue.

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Old 2012-03-26, 03:53   #14
MaSSive

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Default Re: VOIP+Mumble Asset Comms

Quote:
Originally Posted by saXoni View Post
I think BF2-VoIP's quality is crap compared to PRMumble 1.0.


Eureka you're a genius!


CATA4TW!
"People never lie so much as before an election, during a war, or after a hunt."
"God has a special providence for fools, drunks, and the United States of America."
― Otto von Bismarck
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Old 2012-03-26, 14:26   #15
Sgt.BountyOrig

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Default Re: VOIP+Mumble Asset Comms

Quote:
Originally Posted by rPoXoTauJIo View Post
I don't think that good way, when you diving at full speed from 2km, or flying at low altitude.
You shouldnt be trying to talk to people in a tailspin...
If you feel the need to fly low you should have organised it before you left the base.

[NO] Bounty
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Old 2012-03-26, 14:36   #16
mat552

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Default Re: VOIP+Mumble Asset Comms

Quote:
Originally Posted by Sgt.BountyOrig View Post
You shouldnt be trying to talk to people in a tailspin...
If you feel the need to fly low you should have organised it before you left the base.
Could have, should have, would have.

Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.


The only winning move is not to play. Insurgency, that is.
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