|
PR Highlights Highlights of what work the Devs are currently working on |
![]() |
|
Thread Tools | Display Modes |
![]() |
#11 |
Join Date: Nov 2016
Posts: 26
![]() |
![]()
Very nice. So vehicle combat will no longer boil down to who can click on the weakpoint the fastest.
You no longer have the CoaxMG on rightclick for tanks&apcs? "Vehicles that have different FCS do not show accurate markings." Will this be adjusted in the future? Seems counterintuitive to have some markings be correct, and some not. |
![]() |
![]() |
#12 |
Join Date: Dec 2021
Posts: 1
![]() |
![]()
Nice, it's a good game. I hope you have a good life, Mats and the other developers.
![]() |
![]() |
![]() |
#13 | |
PR:BF2 Lead Developer
![]() ![]() |
![]() Quote:
Zeroing all the sights will probably happen eventually. We did not do this yet as every sight with working markings makes it harder for us to change ballistics later as we would have to redo them. Once we are more certain that nothing will change, we will commit to updating more sights. This also means we are very much open to feedback in regards to drop and drag values. The other reason we didnt do it is that it is a rather annoying task to do, so there might be some community tasks coming up for it ![]() | |
![]() Mineral: TIL that Wire-guided missiles actually use wire
|
||
![]() |
![]() |
#14 |
Join Date: Aug 2019
Posts: 52
![]() |
![]()
Please add the new Russian infantry camo for Grozny with this update pretty please
|
![]() |
![]() |
#15 |
PR:BF2 Contributor
Join Date: Oct 2020
Posts: 171
![]() |
![]()
Damn that's crazy, y'all are fucken insane and well done with all those models.
|
![]() |
|
![]() |
![]() |
#16 |
Join Date: Jul 2017
Posts: 473
![]()
Location: Grenada (Another Island)
|
![]()
What 109 Variant is that? the G variant? based on variant the flight characteristics and armament will be different.
Same thing with the stuka. |
|
|
![]() |
![]() |
#17 |
![]() Join Date: Sep 2009
Posts: 2,735
![]() |
![]() |
|
|
![]() |
![]() |
#18 |
![]() Join Date: Sep 2016
Posts: 73
![]() |
![]() |
![]() |
![]() |
#19 |
![]() Join Date: May 2009
Posts: 53
![]()
Location: Portland, OR
|
![]()
1 step forward and 3 steps back. Recoil fucked me last
Update. Now my k/d is even worse than it already was. Thanks. I cannot shoot shit no matter what gun i use. Hmm i have idea. Lets nerf the tanks and apc guns too cause everyone is used to them after 15 years. Lets change it. Make it more like shitty Squad Remake the movie total recall and robocop while you're at it. Nvm someone beat you too it and they both sucked. Hmm deployable mortars in ww2. Nope. Cause who the hell used mortars in ww2? Those weapons were far too advanced. Muttrah city ins? Been asking for years. Nope, lets take the only goood taliban map out of the game Operation Archer and replace it with something worse. |
=MeRk= DR.WANKENSTEIN
|
|
![]() |
![]() |
#20 |
Retired PR Developer
|
![]()
@ObeerBongKenobi
![]() It seems everything is going according to predetermined scheme. ))) Don't worry, ground vehicles are not getting nerfed at all, rounds still go where you aim, you're just gonna need to push one additional button for that, is all. But this time it would also look really cool, instead of rounds weirdly going straight line. |
![]() |
|
![]() |
Last edited by Hokunin; 2022-01-01 at 16:18..
|