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Project Reality News Project Reality news releases and announcements. |
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#21 |
PR:BF2 Lead QA
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INS is fun, AAS wasn't supposed to be a thing on Musa Qala.
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#22 |
PR:BF2 Developer
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Cheers guys, although I had little to do with this update hehe
![]() Ironically, for me, COVID-19 has meant I've had far more r/l work than normal. I'm hoping to make some headway with it and the PR:F update over the winter but other things could pop up eating away at my time. I haven't given up on getting it finished thou. In the grand scheme of things, it isn't actually that far off from being done, it's like ~85% of the way there at a rough guess, it's just a matter of finding time to do that last ~15% which really concsists of finishing off the textures, making the proper LODs and COL Meshes and then coding/effects etc hehe. Then once that's done there are other things I want to also do for the next PR:F release haha so might not be quite as small as that. |
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#23 |
![]() Join Date: Feb 2019
Posts: 84
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Location: Cairo
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Can i kill half of the team by 1 missile now?? xD
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#24 |
![]() Join Date: Jan 2012
Posts: 48
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Location: in my house
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Cool, shame the playerbase has withered away to all but a few russians, brazillians and various muslamics that only want to play insurgency.
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#25 | |
Join Date: Apr 2017
Posts: 73
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no seat limit is game changing imagine actually escorting and protecting a heavily laden transport that has most of the team on it guna be amazing. thank you for 11 years of great times. | |
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#26 |
Join Date: Dec 2010
Posts: 31
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Location: BorĂ¥s
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Thank you!
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#27 |
Join Date: May 2020
Posts: 32
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Amazing! I can imagine this may change the balance of the game a lot though!
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#28 |
Join Date: Jun 2009
Posts: 5
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Location: Fayetteville, Arkansas
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I would like to report a bug in this new version. The mouse wheel does not operate properly.
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#29 |
PR:BF2 Developer
![]() ![]() Join Date: Aug 2009
Posts: 2,987
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#30 |
Join Date: Oct 2020
Posts: 1
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Cheers mate!Glad to see that PR is still updating and adding new things!
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