project reality header
Go Back   Project Reality Forums > News / Announcements > Project Reality News
26 Mar 2023, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Project Reality News Project Reality news releases and announcements.

Closed Thread
 
Thread Tools Display Modes
Old 2020-09-26, 21:43   #11
akilmaf

akilmaf's Avatar
Default Re: Project Reality v1.6.3 Update details & Devcast

So imagine blowing up a full logi
lots of birds with 1 stone
akilmaf is offline
Old 2020-09-26, 22:03   #12
robert357

robert357's Avatar
Default Re: Project Reality v1.6.3 Update details & Devcast

Damn! The mad lads did it! No more fighting for transport vehicles on main.

robert357 is offline
Old 2020-09-26, 22:09   #13
sweedensniiperr
Supporting Member

sweedensniiperr's Avatar
Default Re: Project Reality v1.6.3 Update details & Devcast

Alon give us those fastropes

sweedensniiperr is offline
Old 2020-09-26, 22:12   #14
manh21
PR Server License Administrator

manh21's Avatar
Default Re: Project Reality v1.6.3 Update details & Devcast

Thank You for the hard work guys
manh21 is offline
Old 2020-09-26, 22:24   #15
VTRaptor

VTRaptor's Avatar
Default Re: Project Reality v1.6.3 Update details & Devcast

Damn, I've seen these maps years ago and these are new now xD

So next up, reverse engineer the engine and give us consistent amount of fps as it is 2020(almost 2021 when you look at it...) and one core is not enough anymore. Then raise up player cap from 100 to whatever number we want, then make 32x32km maps, then add next gen graphics with RTX ON, then raise possible squad number and amount of people inside them. Then add hitreg and make it reg hit. Ok?
VTRaptor is online now
Old 2020-09-27, 00:07   #16
SShadowFox

SShadowFox's Avatar
Default Re: Project Reality v1.6.3 Update details & Devcast

On the next update

Quote:
[R-DEV]AlonTavor made it possible to have a full Earth map which was previously thought to be hardcoded, we are also bringing in 2000 players capacity and a persistent war mode.
Really looking forward to this update, Alon is working miracles here. No Type 21 Frigate though, that makes me sad.


[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.
SShadowFox is offline
Old 2020-09-27, 05:29   #17
Iguanadjy

Iguanadjy's Avatar
Default Re: Project Reality v1.6.3 Update details & Devcast

-2 new Afghan maps!
-1 new faction
-3 new vehicles
-1 new version of a carrier

And...
-INCREASED SEATS LIMIT!

Thank you so much DEVs!!!! This is just amazing!!!


Supporting this game since 0.6 Never gonna give up!
Iguanadjy is offline
Old 2020-09-27, 08:29   #18
InfantryGamer42
Default Re: Project Reality v1.6.3 Update details & Devcast

Quote:
Originally Posted by Iguanadjy View Post
-2 new Afghan maps!
One is in Lebanon if I remember right.
InfantryGamer42 is offline
Old 2020-09-27, 09:56   #19
Kasphet

Kasphet's Avatar
Default Re: Project Reality v1.6.3 Update details & Devcast

That is incredibly great! Well done devs! You done what for many years we thought it was impossible.
if anyone is interested, MUsa Qala means Moses's Castle and Ras El Masri means The Egyption Peak/Point/Tip.
Kasphet is offline
Old 2020-09-27, 16:08   #20
VTRaptor

VTRaptor's Avatar
Default Re: Project Reality v1.6.3 Update details & Devcast

Well maps look good, but INS is not fun. AAS with taliban on one side is still INS. At least put MEC on Musa instead or something else...
VTRaptor is online now
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 10:07.