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Project Reality News Project Reality news releases and announcements. |
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#11 |
Join Date: Aug 2014
Posts: 45
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So imagine blowing up a full logi
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#12 |
Join Date: Jan 2016
Posts: 169
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Damn! The mad lads did it! No more fighting for transport vehicles on main.
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#13 |
![]() Join Date: Sep 2009
Posts: 2,735
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Alon give us those fastropes
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#14 |
![]() Join Date: Nov 2018
Posts: 6
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Thank You for the hard work guys
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#15 |
Join Date: Jun 2015
Posts: 289
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Damn, I've seen these maps years ago and these are new now xD
So next up, reverse engineer the engine and give us consistent amount of fps as it is 2020(almost 2021 when you look at it...) and one core is not enough anymore. Then raise up player cap from 100 to whatever number we want, then make 32x32km maps, then add next gen graphics with RTX ON, then raise possible squad number and amount of people inside them. Then add hitreg and make it reg hit. Ok? |
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#16 | |
Join Date: Jan 2012
Posts: 1,062
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Location: Aracaju, Sergipe
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On the next update
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#17 |
Join Date: Apr 2008
Posts: 208
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Location: Geneva
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-2 new Afghan maps!
-1 new faction -3 new vehicles -1 new version of a carrier And... -INCREASED SEATS LIMIT! Thank you so much DEVs!!!! This is just amazing!!! |
![]() Supporting this game since 0.6 Never gonna give up! |
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#18 |
Join Date: Mar 2016
Posts: 471
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#19 |
Join Date: Jul 2020
Posts: 7
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That is incredibly great! Well done devs! You done what for many years we thought it was impossible.
if anyone is interested, MUsa Qala means Moses's Castle and Ras El Masri means The Egyption Peak/Point/Tip. |
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#20 |
Join Date: Jun 2015
Posts: 289
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Well maps look good, but INS is not fun. AAS with taliban on one side is still INS. At least put MEC on Musa instead or something else...
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