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Project Reality News Project Reality news releases and announcements. |
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#11 |
Join Date: Mar 2015
Posts: 115
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Good to know that you are guys are working on the menu, i didn't had time because of uni and later i lost the files to modify it and the links were down.
Not only that, but people were showing up upgrading the fonts and icons, so i also decided to wait and see them finished with that too. About the design, i see that you used the color scheme from the launcher, i had the same idea back then, but i couldn't figure out a good way to implement that in the in-game UI. I thought it was going to look a bit weird to have those blue colors around that. But i guess it was just me picnicking too much to unify everything ![]() Kafr Halab looks nice! I loved the lighting. Great work everyone! I'm looking forward to WW2, i'm sure it will be hell a lot fun, missing the old beta already, ehe. |
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#12 |
PR:BF2 Developer
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#13 |
![]() Join Date: Jul 2009
Posts: 2,202
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Location: Macedonia
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WOW, 1.6 will be a real treat. Awesome work guys, can't wait to play it!
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In-game: Cobra-PR
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#14 |
Join Date: May 2007
Posts: 820
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Location: East Coast
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Great work guys. Those BGF assets looks awesome. Where did you guys get your markings for the trucks and jeeps? I see the GMC has markings for the ASCZ, The Advanced Section Communication Zone, aka, the famous “Red Ball Express,” which is cool.
I just have one question about the jeep since markings really interest me ![]() Spoiler for Jeep Markings:
I just wanted to point it out since it interests me. Great work! ![]() |
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#16 |
FH2 Developer
Join Date: Feb 2009
Posts: 1,107
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Cool stuff!
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#17 |
Join Date: Jan 2012
Posts: 1,062
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Location: Aracaju, Sergipe
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These are great news, looking forward to being able to check those goodies in game.
By the way, some Dev blogs seem to be broken to me, including the one regarding the new Mi-8 models. |
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#18 |
Join Date: Aug 2013
Posts: 105
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I'm glad to see that you're cleaning up the UI.
The menu buttons should probably align with the logo, like so; ![]() |
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#19 |
Join Date: Sep 2016
Posts: 123
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I think it goes without saying that its very nice to keep us updated with so many details about the upcoming patch.
A question would be, since from the last update some numbers have doubled or tripled in the Bug/Feature/Task department (understandably so with the time between it), do you foresee them to further majorly increase? At least in the Feature/Task category, since Bugs are unpredictable. |
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#20 | |
PR:BF2 Lead Designer
![]() ![]() Join Date: Jan 2012
Posts: 8,472
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But yeah overall I'd say we are in feature lock territory where we don't allow anyone to consider any more big features or content additions for v1.6 to be added to the pile, unless they are complete and easy and don't require much testing. Bugs and tasks can always be added if we find additional things that really need to happen before release. | |
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