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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#31 |
Join Date: Nov 2010
Posts: 170
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#32 |
Join Date: Jun 2009
Posts: 266
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Location: London
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#33 |
![]() Join Date: Jun 2009
Posts: 1,681
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Location: Riga
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Oh, I will never forget 1.0 release
![]() I was at work, sitting in TS with AcientMan and PiePie while its 2 or 3 am for them, testing Mumble for PR, AcientMan giving update version, it runs ok, and saying "F*ck it, we doing it live!" ![]() |
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#34 |
Join Date: Jun 2012
Posts: 690
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#35 | ||
Retired - Project Manager
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But I do especially love these changelog snippets during the 1.0 open beta: Quote:
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#36 |
Join Date: Jan 2008
Posts: 11
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Location: mornington peninsula
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I have been playing pr for 13 years and still enjoy it.It is a trip down memory lane for me.
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#37 |
![]() Join Date: May 2009
Posts: 3,569
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Nice to see you on here dog. I too have been around a little while.
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#38 |
Retired PR Developer
Join Date: Aug 2004
Posts: 1,337
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Location: Phoenix, AZ
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Great job on the timeline, its cool to look back through all of that! Sparked a lot of nostalgia!
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#39 |
Join Date: Sep 2016
Posts: 31
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Location: Araçatuba, São Paulo
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started playing just a month before the massive DDOS attacks of 2016, seeing this just goes to show the gigantic amount of history this game has, very few games retain this much of it's community after a damn DECADE almost TWO, this is just amazing
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#40 |
Join Date: Feb 2020
Posts: 7
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Location: Manitoba
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Last i checked on this thread it was 1.3*, good to see it's still being updated.
Cheers Deviro. |
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Last edited by X0R; 2020-04-04 at 18:50..
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Tags |
great, project, reality, timeline |
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