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Old 2018-01-04, 19:32   #41
Valmont
Default Re: PR:WW2 Status Update December 2017

Found some more vids about AT cannons: Pak 48?

https://youtu.be/GlRNYm_8cuI?t=3439
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Old 2018-01-04, 19:44   #42
AfterDune
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PAK 38

And Psyko, we've already pushed some things back, to implement later on. Right now the focus is on getting the last animations done.

After that however, it depends on what else is finished for PR and the manpower we have for testing and releasing.

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Old 2018-01-04, 19:55   #43
Psyko

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Default Re: PR:WW2 Status Update December 2017

Quote:
Originally Posted by [R-DEV]AfterDune View Post
PAK 38

And Psyko, we've already pushed some things back, to implement later on. Right now the focus is on getting the last animations done.

After that however, it depends on what else is finished for PR and the manpower we have for testing and releasing.
You guys are awesome, dont confuse my opinion as bitching, i know how tough it is to keep on track. thanks for the reply.
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Old 2018-01-04, 20:13   #44
Valmont
Default Re: PR:WW2 Status Update December 2017

Quote:
Originally Posted by [R-DEV]AfterDune View Post
PAK 38
Thanks for the correction AD!

Are there any Paks 38 in PR:WW2?

I remember seeing some in the beta but don't know if they still remain/changed/removed now?
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Old 2018-01-04, 20:20   #45
AfterDune
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Quote:
Originally Posted by Valmont View Post
Thanks for the correction AD!

Are there any Paks 38 in PR:WW2?

I remember seeing some in the beta but don't know if they still remain/changed/removed now?
No, we have PAK 36 and PAK 40.
Quote:
Originally Posted by Psyko View Post
You guys are awesome, dont confuse my opinion as bitching, i know how tough it is to keep on track. thanks for the reply.
Oh, no worries, didn't think of it that way .

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Old 2018-01-05, 06:43   #46
[R-DEV]​Arab
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Default Re: PR:WW2 Status Update December 2017

Quote:
Originally Posted by Valmont View Post
Please don't forget to add coop support at least to one of the maps!

Dear Fastjack, any update on what the coop team is working on?
Been preparing the factions to be COOP compatible

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Old 2018-01-05, 11:46   #47
Valmont
Default Re: PR:WW2 Status Update December 2017

Quote:
Originally Posted by [R-DEV]Arab View Post
Been preparing the factions to be COOP compatible
Oh God ohh God my body is ready!

Thanks Arab!
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Last edited by Valmont; 2018-01-07 at 23:39..
Old 2018-01-07, 12:29   #48
_Ivan_
Default Re: PR:WW2 Status Update December 2017

Can't wait.
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Old 2018-01-09, 01:00   #49
XSHADOWGX
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Default Re: PR:WW2 Status Update December 2017

Great work Gus!! Please release it ASAP its gonna give a new life to the community!!
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Old 2018-01-10, 11:11   #50
Multisaeed25

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Default Re: PR:WW2 Status Update December 2017

When we will be able to play it?
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