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#21 |
PR:BF2 Developer
Join Date: Sep 2015
Posts: 795
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Thanks it's much better, used to be really annoying when trying to do that.
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#22 |
![]() Join Date: Nov 2016
Posts: 33
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The tournament page (https://tournament.realitymod.com/forum.php) still loads a script hardcoded over http:
Code:
<script type="text/javascript" src="http://tournament.realitymod.com/clientscript/ncode_imageresizer.js?v=1.0.1"></script> <script type="text/javascript" src="http://tournament.realitymod.com/clientscript/vbulletin_autosave.js"></script> Code:
<script type="text/javascript" src="http://tournament.realitymod.com/clientscript/vbulletin_global.js?v=387"></script> <script type="text/javascript" src="http://tournament.realitymod.com/clientscript/vbulletin_menu.js?v=387"></script> |
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#23 |
PR:BF2 Developer
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Thanks for pointing it out, but as I said before, https is just running in test mode right now, really. I'm aware of all those error messages
![]() Minor update to the forum: Text entered when creating threads/posts/quick replies is now cached clientside. This is neat, as it prevents from your essay being lost when you accidentally close the tab or flick backwards/forwards through page history. It's no guarantee, as it's purely clientside and a bit hacky, but in most cases, it should save your stuff ![]() |
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update, website |
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