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20 Aug 2019, 00:00:00 (PRT)
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Old 2019-03-08, 10:28   #21
ALADE3N
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Default Re: [Map] Operation Orange Sun [WIP]


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Old 2019-03-08, 11:58   #22
[R-DEV]​Rhino
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Default Re: [Map] Operation Orange Sun [WIP]

It is best if you try and have your mesh terrain around the trenches match the actual terrain colour. I would suggest trying to edit the ground texture to match your terrain colour.

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Old 2019-03-08, 12:13   #23
ALADE3N
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Default Re: [Map] Operation Orange Sun [WIP]

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Originally Posted by Rhino View Post
It is best if you try and have your mesh terrain around the trenches match the actual terrain colour. I would suggest trying to edit the ground texture to match your terrain colour.
Oh, that terrain texture is made by me. I am about to change that to the default one. And with the terrain colours and stuff, I am thinking of changing it as well but was not sure if I should do so because I might mess the terrain up.

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Old 2019-03-08, 18:39   #24
Rabbit

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Default Re: [Map] Operation Orange Sun [WIP]

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Originally Posted by Rhino View Post
It is best if you try and have your mesh terrain around the trenches match the actual terrain colour. I would suggest trying to edit the ground texture to match your terrain colour.
And maybe edit the bunker sand to make the trench sand or vice versa.

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Old 2019-03-09, 02:00   #25
ALADE3N
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Default Re: [Map] Operation Orange Sun [WIP]

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And maybe edit the bunker sand to make the trench sand or vice versa.
Yes I switched to the sandy detail which matches the trench terrain and the bunker sand.

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Old 2019-03-09, 13:32   #26
[R-DEV]​Mr.VdHeide
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Default Re: [Map] Operation Orange Sun [WIP]

This is looking pretty good, i am not a huge fan of the orange looking water though. If you want to keep the orange tone in the water at least consider dropping the saturation down quite a bit.




D.J.

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Old 2019-03-10, 03:14   #27
ALADE3N
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Default Re: [Map] Operation Orange Sun [WIP]

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Originally Posted by Mr.VdHeide View Post
This is looking pretty good, i am not a huge fan of the orange looking water though. If you want to keep the orange tone in the water at least consider dropping the saturation down quite a bit.




D.J.
Yes, I'm not a fan of it as well. I am setting it aside for now and then I will wrestle with it when I am done with decorating individual houses around the map(maybe add more houses along the way too).

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Old 2019-03-10, 09:19   #28
ALADE3N
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Old 2019-03-13, 16:57   #29
ALADE3N
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Old 2019-03-16, 21:31   #30
sweedensniiperr
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Default Re: [Map] Operation Orange Sun [WIP]

I'm no expert in map making but it seems like that's way too many streetlights.

Also, where is that from the last screens from?

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