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28 Feb 2021, 00:00:00 (PRT)
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PR Changelogs The changelogs for recently released Project Reality versions

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Old Today, 16:10   #31
chupachupp
Default Re: PR:BF2 v1.6.4.0 Changelog

Quote:
Originally Posted by xpugur View Post
oki found the problem.. it is reshade ... after i deleted these d3d9.dll d3d9.ini map loading does not crash at %15 ...

if anyone having problems when map loading try deleting reshade.. it might be because of updated directX


https://www.realitymod.com/forum/sho...d.php?t=118973 Reshade does NOT work with PR v1.6.4.2 and higher! well he already updated the post


can you guys integrate the reshade also just like mumble :=)
Removing reshade fixed it for me too. Thanks.
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Old Today, 17:20   #32
Tomasinost

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Default Re: PR:BF2 v1.6.4.0 Changelog

[*]Kafr Halab
  • Added INS32 FSA vs Iraqi Insurgents.








Iraqi Insurgents cant use big crates coz they have syrian rebels flag on it.Both sides are looking same,adding armbands or something to actually identify enemy.Coz half of the players doesnt even know how enemy looks,map is big chaos.Since even in syria they use armbands or different things to identify friendly.I would add tank and apc (t62,bmp1) top iraqi insurgents and I would delete spg and one rocket techie.So that he map is not other ins when one side have tank and apc and the other side have spg.Or instead of iraqi insurgents add mec with woodland best option.
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Old Today, 18:39   #33
Niel.br2
Default Re: PR:BF2 v1.6.4.0 Changelog

Quote:
Originally Posted by xpugur View Post
oki found the problem.. it is reshade ... after i deleted these d3d9.dll d3d9.ini map loading does not crash at %15 ...

if anyone having problems when map loading try deleting reshade.. it might be because of updated directX


https://www.realitymod.com/forum/sho...d.php?t=118973 Reshade does NOT work with PR v1.6.4.2 and higher! well he already updated the post


can you guys integrate the reshade also just like mumble :=)
thx... worked for a friend of mine.
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