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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here. |
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#1 |
Join Date: Dec 2018
Posts: 96
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It sometimes lets me play, others it doesnt. But always since 1.6.4 when PR closes whether Project Reality works or crashes on launch this is the message except what is said to be (blank) in parenthesis denoting blank info.
Debug assertion failed! Version: 1.5.3153-802.0 Build Date: (blank) Module:RendDX9 File: C:\dice\Projectss\BF2Branches\Patch_1_50\Code\BF2\ RendDX9\RendDX9Init.cpp Line:738 .. Text: Direct3DDevice release unsuccessful this must be fixed... Current confile: (blank)" Now a new one shows up a different day, which is why i made this post, it says. Debug assertion failed! Version: 1.5.3153-802.0 Build Date: (blank) Module:RendDX9 File: C:\dice\Projectss\BF2Branches\Patch_1_50\Code\BF2\ RendDX9\RendDX9Init.cpp Line:234 .. Text:Unknown DynamicOption value 800x600 Current confile: (Blank) |
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Last edited by Grump/Gump.45; 2020-12-24 at 04:43..
Reason: add time of issue starting
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#2 |
PR:BF2 Lead Developer
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Please refer to this thread: https://www.realitymod.com/forum/sho...d.php?t=150023
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![]() Mineral: TIL that Wire-guided missiles actually use wire
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#3 |
Join Date: Dec 2018
Posts: 96
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Thank you very much, i got it to work somehow after yesterday when i made the post. I followed the older directions from 2018 and replaced the host file.
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#4 |
Join Date: Jan 2021
Posts: 3
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https://ibb.co/87nkjMMpleases...!!! helpme tis error...!!!
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#5 |
Join Date: Jan 2021
Posts: 3
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