|
PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
![]() |
|
Thread Tools | Display Modes |
![]() |
#1 |
Join Date: Oct 2014
Posts: 153
![]() |
![]()
I suggested this a few months ago on these forums and some modders already got it working:
- Suppression working on bots: https://youtu.be/dlVHcJPjCm4?t=6 Discuss for PR's implementation of the tec... PS: Just add weaponTemplate.isThrown 1 weaponTemplate.setExplosionRadius 10.0 to your weapon's AI template and enjoy the magic. The bots are not suppresed, they just think your gun's bullets are handgrenades, so they run away from them. |
![]() |
![]() |
![]() |
#2 |
![]() Join Date: Jan 2011
Posts: 386
![]()
Location: Portland, OR
|
![]()
So, this happens all the time, and no matter what, shooting a 9mm in the general direction of a bot is gonna cause them to flee? Like, there's no chance for a bot to be brave with this method, no morale offset, or even range limitation? Just shoot at them and they run?
|
|
|
![]() |
![]() |
![]() |
#3 | |
PR:BF2 Developer
![]() |
![]()
It's already in for v1.6
![]() iirc SERPIKO and the BF2:SP community were the first to discover it: http://www.battlefieldsingleplayer.c...pic=19657&st=0 Will add it for sniper rifles. Quote:
| |
|
||
![]() |
Last edited by Arab; 2020-01-03 at 07:36..
![]() |
![]() |
#4 |
Join Date: Oct 2014
Posts: 153
![]() |
![]()
Thanks for the info Arab!
As everyone here I can't wait for 1.6 So many improvements in so many departments. No wonder why it is taking so long. People tend to believe that 1.6 is only about WW2 when in fact it is one of the biggest general improvement patches in the last decade of PR. I hope you guys ease a little bit on the server hosting restrictions too. Keep the revolution going! |
![]() |
Last edited by Valmont; 2020-01-03 at 18:24..
![]() |
![]() |
#5 |
![]() Join Date: Jan 2011
Posts: 386
![]()
Location: Portland, OR
|
![]()
Thank you for the clarification, Arab. Was a bit concerned that it might be OP, seems just fine if it's hit based with adjustable radius. Cheers!
|
|
|
![]() |
![]() |
![]() |
#6 |
![]() Join Date: Jan 2011
Posts: 386
![]()
Location: Portland, OR
|
![]() |
|
|
![]() |
![]() |
![]() |
#7 |
Join Date: Oct 2014
Posts: 153
![]() |
![]()
The part where I must apply and request the dedicated server files.
I host a huge LAN but have to rely on the buggy and featureless regular HOST server instead of the much better Dedicated Server because of those restrictions. |
![]() |
Last edited by Valmont; 2020-01-03 at 23:56..
![]() |
![]() |
#8 |
PR:BF2 Developer
![]() ![]() Join Date: Aug 2009
Posts: 2,982
![]() |
![]()
There are almost no restrictions on passworded servers. There are zero on non-Internet servers. Just apply and say you want a LAN-only server as a special case and we'll accept right away.
|
![]() |
Last edited by AlonTavor; 2020-01-04 at 12:15..
![]() |
![]() |
#9 |
Join Date: Oct 2014
Posts: 153
![]() |
![]() |
![]() |
![]() |
![]() |
#10 | |
![]() Join Date: Jan 2011
Posts: 386
![]()
Location: Portland, OR
|
![]() Quote:
Cheers! | |
|
||
![]() |
![]() |
![]() |
Tags |
bots, coop, multiplayer, suppression |
Thread Tools | |
Display Modes | |
|
|