project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 General Discussion
30 Nov 2022, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

Reply
 
Thread Tools Display Modes
Old 2022-07-21, 22:57   #2601
InchPincherToo

InchPincherToo's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

Should this thread 'wish list' part (a post by Mineral) to be updated though? Because i couldn't really figure out what specific kind of weapon/vehicle variants needed for the game.

For example, the FMTV ones, are they going to be 4x4 or 6x6? Are they going to be with or without winch etc.


Thanks in advance, Dev's-



Toll roads, take me home.
InchPincherToo is offline Reply With Quote
Old 2022-07-22, 13:47   #2602
[R-DEV]Mats391
PR:BF2 Lead Developer
Supporting Member
PR Server License Administrator

Mats391's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

Quote:
Originally Posted by InchPincherToo View Post
Should this thread 'wish list' part (a post by Mineral) to be updated though? Because i couldn't really figure out what specific kind of weapon/vehicle variants needed for the game.

For example, the FMTV ones, are they going to be 4x4 or 6x6? Are they going to be with or without winch etc.


Thanks in advance, Dev's-
That kind of detail is a bit too much for just a general list of things needed. If you are interested in starting a specific project, feel free to create a thread for it or ask in the thread you linked.

Mineral: TIL that Wire-guided missiles actually use wire
Mats391 is offline Reply With Quote
Old 2022-07-23, 09:23   #2603
InchPincherToo

InchPincherToo's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

Quote:
Originally Posted by Mats391 View Post
That kind of detail is a bit too much for just a general list of things needed. If you are interested in starting a specific project, feel free to create a thread for it or ask in the thread you linked.
Alright, thanks for the advice. I was like doing a list, outside this forum about these assets. Imma keep it anyways, until i'm ready for a new thread.



Toll roads, take me home.
InchPincherToo is offline Reply With Quote
Old 2022-07-23, 09:28   #2604
[R-DEV]Mats391
PR:BF2 Lead Developer
Supporting Member
PR Server License Administrator

Mats391's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

That being said, could do 4x4 as transport and 6x6 for logi. It would also be good to get one that can be used by both the US and Canadian forces.

Mineral: TIL that Wire-guided missiles actually use wire
Mats391 is offline Reply With Quote
Old 2022-07-23, 09:29   #2605
[R-DEV]Mats391
PR:BF2 Lead Developer
Supporting Member
PR Server License Administrator

Mats391's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

That being said, could do 4x4 as transport and 6x6 for logi. It would also be good to get one that can be used by both the US and Canadian forces.

Mineral: TIL that Wire-guided missiles actually use wire
Mats391 is offline Reply With Quote
Old 2022-07-23, 17:13   #2606
[R-COM]ismaelassassin
Chilean Forces 1978
Supporting Member

ismaelassassin's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

what´s your favorite type of sand?

ismaelassassin is offline Reply With Quote
Old 2022-07-24, 07:44   #2607
[R-DEV]​Outlawz7
PR:BF2 Developer

Outlawz7's Avatar
Default Re: Ask the [DEV]s a (?) - Part 2

Quote:
Originally Posted by ismaelassassin View Post
what´s your favorite type of sand?

Outlawz7 is offline Reply With Quote
Reply


Tags
base balls, devs, hotfix, part, shot, wounded
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 01:19.