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Old 2014-10-10, 00:08   #21
[R-MOD]Mongolian_dude
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Default Re: [Faction Concept] ČSLA 80-s, Cold War mini-mod.

Quote:
Originally Posted by Ferdinand_Amadeus View Post
MI-24(35)


Re-texture by Izvil
Haha, what is it with Czechs and smurfs?

Military lawyers engaged in fierce legal action.
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Old 2014-10-10, 00:39   #22
Ferdinand_Amadeus

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Default Re: [Faction Concept] ČSLA 80-s, Cold War mini-mod.



But, I think we will do anouther one re-texture of Mi-24...

Re-texture of vehicles almost finished.
Now we will focus more on anouther one map.

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Old 2014-10-10, 12:14   #23
[R-DEV]​Rhino
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Default Re: [Faction Concept] ČSLA 80-s, Cold War mini-mod.

Nice work guys although I agree the Mi-24 needs a bit more work, needs more dirt, colour corrections and an AO really. Quite a few of your textures could do with AO in fact.

Quote:
Originally Posted by Chuva_RD View Post
I beat this faction will be ready before next PR update, Falklands and WW2
Re-texturing existing weapons and vehicles is pretty quick and easy providing you have a few good texture artists. What is much harder is making brand new content from scratch which PR:F and PR:WW2 have a lot of coming in their updates since then not only do you need to make a texture from scratch and not just on top of existing textures, but you need to make the model, UV it, texture it (from scratch as mentioned and all the layers, normal, spec etc), export it, animate it (if its a weapon), code it and test it. Many of these jobs are totally different skill sets requiring many different people just to finish one asset over a few months of work.

As such things like the OT-64, Tatra 813, kit geoms etc that need to be made from scratch will take much longer to complete.

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Old 2014-10-19, 21:22   #24
Ferdinand_Amadeus

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Default Re: [Faction Concept] ČSLA 80-s, Cold War mini-mod.

Tatra 813 on the way
WIP

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Old 2014-10-22, 21:05   #25
Ferdinand_Amadeus

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Default Re: [Faction Concept] ČSLA 80-s, Cold War mini-mod.

Our Tatra 813 progress.

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Old 2014-10-22, 21:14   #26
EA_SUCKS

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Default Re: [Faction Concept] ČSLA 80-s, Cold War mini-mod.

thats a nice truck
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Old 2014-10-23, 00:55   #27
[R-DEV]​Rhino
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Default Re: [Faction Concept] ČSLA 80-s, Cold War mini-mod.

Coming along well although those details on the front which I'm guessing is the radiator grill or something don't look welded in and if so, will zfight like crazy. I would instead recommend you do them via the normal map rather than with tris which will save a lot of tris and UV space and will look just as good, other than of course they wont zfight

You should also weld the inner bit of your wheels and I would recommend you also look into making a high poly wheel to bake normals from

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Old 2014-10-23, 01:24   #28
[R-MOD]Nate.
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Default Re: [Faction Concept] ČSLA 80-s, Cold War mini-mod.

wow, really impressed by the quick progess (as long as quality doesn't suffer )

This will be great.

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Old 2014-10-25, 21:30   #29
[R-DEV]​Insanitypays
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Default Re: [Faction Concept] ČSLA 80-s, Cold War mini-mod.

I did soldiers. They all use the same SEAL model with 4 different face textures to add some variety. Made the texturing process a lot simpler for me. It'll also be much easier for whoever does the kits.



"Go to Heaven for the climate, Hell for the company." -Mark Twain
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Old 2014-10-27, 11:49   #30
Zemciugas

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Default Re: [Faction Concept] ČSLA 80-s, Cold War mini-mod.

This looks pretty awesome. New fronts and timelines are always welcome.


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Čsla, Čsla, 80s, cold, concept, faction, minimod, war
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