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Old 2010-10-15, 21:44   #41
sell
Default Re: Project Reality v0.95 Released!

A lot of good work.
But you should, think about the new ticket system, the rounds are a bit to fast over^^
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Old 2010-10-15, 22:09   #42
BabylonCome
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Default Re: Project Reality v0.95 Released!

The new features are awesome, just such a shame that things aren't tested correctly as I've never seen a more bug filled version of PR in the 3 years I have been playing it... lag lag lag - crash - lag lag lag - crash is the general theme of the evening....

Shame as it looks a nice looking version with some very nice features - but maybe the BF2 engine has been pushed way past it's limits....



CO - Rusty In Places - www.rustyinplaces.org
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Old 2010-10-15, 22:25   #43
Killer2354

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Default Re: Project Reality v0.95 Released!

Quote:
Originally Posted by sell View Post
A lot of good work.
But you should, think about the new ticket system, the rounds are a bit to fast over^^
The server could just tweak the ticket counts you know...
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Old 2010-10-15, 22:28   #44
=Toasted=

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Default Re: Project Reality v0.95 Released!

Oh hell yes!

Bob_Marley - "This is an outrage! If we're going to spend money on black projects they should be much more amusing and/or explosive than this."

PR In-Game Alias: =Epic-Toast=
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Old 2010-10-15, 22:32   #45
DankE_SPB
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Default Re: Project Reality v0.95 Released!

Quote:
Originally Posted by Killer2354 View Post
The server could just tweak the ticket counts you know...
No they couldn't, read the server license agreement.


[R-DEV]Z-trooper: you damn russian bear spy ;P - WWJND?
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Old 2010-10-15, 22:54   #46
jim1994

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Default Re: Project Reality v0.95 Released!

Cant wait to play PR again after a few months of not playing!!
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Old 2010-10-15, 22:59   #47
Ammoseller

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Default Re: Project Reality v0.95 Released!

I appreciate the vast amount of hard work that went into this, but this new version is a desperate need of fixing. The points of lag and crashes got across, so I'll add on to what else needs to be critiqued:

*The new Ak-74 model is horrible. One of the best models of the rifle I've ever seen has come from PR, and no offense to FA:S, it looks just like their ill-modeled Ak-47. Now, it is not the sexy Ak-74 model I used to know; plastic surgery I guess seems to make everything look worse, no matter what it is.

*The GP-25 can range to 850m while the M203 can only range to 250m?

*Vehicles are once again one-manable (at least in the Stryker it is).

*Absence of bayonets for Aks and ARs? I am disappoint.

*Some FOBs do not show up on the tacmap, thus making them indistinguishable from friend and foe.

*Whilst playing I had a squadmate call out contact via the comma rose. Looking to my tacmap, the enemy was spotted, flashing red, and moving. Just like in regular BF2.

*Medic bag has been stripped of it's healing animation, and even the HUD indicator. No way of telling I'm healing or doing nothing. Might even be the bag automatically heals, just like in regular BF2.

*The new M249 is horrible. Only the Canadians use the collapsible AR stock. I've never seen a US Soldier/Marine utilize one with said stock, only the para and fixed stock.

*ACOG optics are still very inaccurate. Acog scope - Bohemia Interactive Forums


Once again I state, this is just constructive criticism, I do not mean to offend. Just saying, things definitely need to be fixed. All this was gathered after just forty minutes of gameplay.

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Old 2010-10-15, 23:18   #48
bosco_
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Default Re: Project Reality v0.95 Released!

Quote:
Originally Posted by Ammoseller View Post
*The new M249 is horrible. Only the Canadians use the collapsible AR stock. I've never seen a US Soldier/Marine utilize one with said stock, only the para and fixed stock.

http://img685.imageshack.us/img685/6...78cf6a50fb.jpg
http://img163.imageshack.us/img163/6513/retertet.jpg
http://img831.imageshack.us/img831/2751/610xvm.jpg

Just some recent ones.

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Old 2010-10-15, 23:35   #49
estland
Default Re: Project Reality v0.95 Released!

Good job R-DEV team 0.95 is godlike
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Old 2010-10-15, 23:44   #50
born2snipe
Default Re: Project Reality v0.95 Released!

Quote:
Originally Posted by Adriaan View Post
If you have Vista (maybe Windows 7 as well), try turning off UAC (search for it in the control panel). This will make the installer load instantly.
It only took about a half hour for the installers to pop-up. Thanks for the advice I'll have to remember that for the next release.

Finally started playing. Been messing around with the mortars in co-op, and I fricken love 'em.
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