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PR Event News Check here for upcoming community-held events |
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#1 |
![]() ![]() Join Date: Nov 2009
Posts: 395
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Location: Helsinki
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![]() One-Life Event - Op. Purgatory __________________ ![]() PRTA Presents: One-Life Event - Op. Purgatory | 18:00 PRT, 15th APRIL 2017 ![]() Server: PRTA | EU - OneLife Event Server Password: onelife Map: Silent Eagle AAS Alt Time/Date: 18:00 PRT, 15th APRIL 2017 The situation Eastern Europe is pressured by Russian forces gaining ground and amassing on a so-called "Omega" frontline, spreading from Kaliningrad to Kiev. Area near the town of Wolodino has an operational missile silo in the hands of a small recon element that has been deployed in the area covertly a week prior by Russian forces. The alleged plan was to launch medium range missiles onto key army bases in Poland to extend the frontline. 1st Guards Tank Army is deployed in force, arriving from NE with CAS support on standby. Armoured column transporting the needed warheads is heavily protected and is tasked with not only delivering the cargo, but also securing a perimeter around the silo until the attacks can be carried out safely. German army, noticing the moving column via satelite feeds has deployed their Rapid Forces Division to the area immediately. Although spearheading with airborne infantry and jet fighter support, an armour column is moving up from Poland and should be in the AO shortly. The meeting engagement soon to occur will be a battle of epic proportions. The fate of Europe is at stake and if the German forces fail to stop the attack, a larger portion of Russian army could be stationed on the Polish-German border in a matter of days. Russians, on the other hand, must have the silo under control at all times, otherwise it will be destroyed if it falls into German hands. One life? Fight in the upcoming One-Life event and be a part of one the most thrilling rounds of PR you have ever played! Every decision you make on the battlefield might be your last, as there is no forgiveness with the no-respawn policy. Work closely with your squad mates, keep them alive and listen to every order your squad leader gives you, take your squad on an epic and immersive path to victory as a squad leader or even command the battle if you can take the pressure. Tactical movement, situational awareness, suppression, retreating and many other skills are vital to the well-being of your squad and team. Remember, the lives of others depend on your actions! One-Life, or perma-death events are created to bring you the ultimate emotional experience PR has to offer. Although the events have a slightly altered game mechanics, the core gameplay stays exactly the same. However, competitiveness and continuous action take the back seat to the incredible adrenaline rush of having just one shot at the mission and planning every move with utmost care. Once you give up, or the revive timer hits zero and you are forced to respawn (you get 1 on the death count), you are not eligible to play any more and will be automatically removed from the server with a temporary ban for the duration of the event. Although the event does not feature sign-ups of any kind, chain of command is to be respected at all times. If there is a CO present, squad leaders must act out his orders unless specified otherwise - Same goes for squad members. Any insubordination is a kickable offense. There are no other rules (except standard PRTA Server Rules), so the outcome is completely in the hands of the team. Additional tweaks
As often requested - This is an all-out combined arms warfare. Less narrative here as the mission for both sides is simple. Russians have to protect the silo, Germans have to take it. Endgame is still determined by ticket count, so taking the silo is just a faster way. Russians get the armour colum right away, but there is no spawn at the hangars for 5 minutes, so pilots and other personell have to be transported there, or wait for spawn to become avaliable. Germany must capture the abandoned airfield in order to get all the vehicles. Jets are however avaliable from the start. Feedback after the event would be much appreciated and can be posted here: <Link to be added.> |
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Last edited by temexter; 2017-05-06 at 18:26..
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#2 |
![]() ![]() Join Date: Jun 2012
Posts: 53
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"..., and 10 seconds after getting in a civilian vehicle for the vehicle to become a civilian vehicle."
Is a vehicle carrying only civilians protected by ROE along with it's crew? It's not normally like that right? I hope not as any protected vehicle can be used as a significantly dangerous weapons which the game doesn't recognize as broken ROE (freely ramming). It's only Silent Eagle right? I'd rejoin if you start several maps on predesignated times. "Kit request on crates is disabled." What exploits? Requesting rifleman for ammo? I think the harm is far greater than the advantage on this decision. It decreases several logistic aspects. Some I wouldn't call unrealistic (if that should be the counter argument). Dropping supplies is not just rearming. It's just needed supplies for the situation. A TOW, explosives, GTLD, AT weapon, claymores, flares, different personal weapon. Stuff soldiers in general can use, but don't carry around but can be supplied. We can't do this now. A dedicated "free kit squad" with special kits is needed to on QRF to deploy all over to bring AT mines or handheld AA support to already functional communicating squads. Why are you disabling CO? Because of his gadgets?- UAV, Area Attack, Laser Marker, FOB destruction? Anyway. The onelife events I've tried were very good. I'd love it to be much more frequent. |
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#3 |
![]() Join Date: Oct 2012
Posts: 1,277
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I am now after nearly a year and 7 or so events behind us, very tired of explaining and repeating myself, so I won't do it. I have changed gameplay to what I wan't to experience. Everything has it's reasoning.
Glad to hear you enjoy them. ![]() |
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#4 |
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I'm excited!
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#5 | |
![]() ![]() Join Date: Jun 2012
Posts: 53
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#6 |
![]() Join Date: Oct 2012
Posts: 1,277
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Thank you for joining everybody! Many people requested heavy asset maps so there you go. It was all ok, but the ammount of griefers and asset wasting was simply too big for a longer gameplay. Therefore you saw a demonstration why such layouts are avoided or shrunk down to some kind of assymetrical balance (Like one team getting a Havoc and the other getting 2 tanks, but that's it).
Should look forward to the next one as it's theme is probably close to the hearts of the whole community. ![]() |
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#7 |
![]() ![]() Join Date: Nov 2016
Posts: 3
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"...as it's theme is probably close to the hearts of the whole community"
INDEED! |
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#8 |
![]() Join Date: Jun 2016
Posts: 10
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As always, Arnie and the rest of the gang, great One Life event, thankyou for taking the time out to plan and host.
Footage of the event for those interested: Have a good one! Pug |
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#9 |
![]() ![]() Join Date: Nov 2009
Posts: 395
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Location: Helsinki
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Thanks for the video again Pugman
![]() I shared it on our social media channels as well. |
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Tags |
15th, 1800, 2017, april, event, onelife, prt, purgatory |
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