project reality header
Go Back   Project Reality Forums > Off-Topic Forums > Off-Topic Discussion
07 Dec 2019, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Off-Topic Discussion For all discussions not related to PR. No Spam.

Reply
 
Thread Tools Display Modes
Old 2017-06-26, 13:49   #81
Midnight_o9
Supporting Member

Midnight_o9's Avatar
Default Re: Post Scriptum: The Bloody Seventh

Article about it on Gamepressure

WWII Squad mod called Post Scriptum to launch as a standalone game - GAMEPRESSURE.COM - gamepressure.com
Midnight_o9 is offline Reply With Quote
Old 2017-06-26, 14:15   #82
[R-DEV]​Ratface
PR:BF2 Developer

Ratface's Avatar
Default Re: Post Scriptum: The Bloody Seventh

Quote:
Originally Posted by Midnight_o9 View Post
Good find!

Ratface is offline Reply With Quote
Old 2017-06-30, 19:22   #83
[R-DEV]​AfterDune
PR:BF2 Developer
Supporting Member
PR Server License Administrator

AfterDune's Avatar
Default

Yes, yes, yes!

[YouTubehd]Kem5gbztDDo[/YouTubehd]

AfterDune is offline Reply With Quote
Old 2017-07-01, 13:41   #84
cribbaaa

cribbaaa's Avatar
Default Re: Post Scriptum: The Bloody Seventh

That was a lot to take in, even to someone who has played many hours of PR, heh.

I really like your take on the FOB/Spawn mechanics, seems like a nice overall improvement to what PR has currently.
cribbaaa is offline Reply With Quote
Old 2017-07-04, 12:36   #85
[R-COM]Arc_Shielder
PR Community Faction Lead

Arc_Shielder's Avatar
Default Re: Post Scriptum: The Bloody Seventh

Here's a video introducing "Stratagem" gamemode:

[youtubehd]-NlTzPqmQI4[/youtubehd]

It might sound a bit complex for a new player but it's easier to adapt than it seems. I don't think the most overwhelming aspect for a new player is learning the mechanics, but rather getting used to constant comms and teamwork culture.

Personally, I'm quite eager for Stratagem myself. I think it should be noticeable by now how these 3 gamemodes are quite different from each other and how much there is to offer in terms of experience.

The bigger picture should be more clear close to release time when even the amount of exclusive minor features won't go unnoticed.

Thanks to everyone who dropped a nice word. It's nice to feel the PR:WW2 and core PR devs in full support behind this

Arc_Shielder is offline Reply With Quote
Old 2017-07-04, 17:20   #86
3===SPECTER===3

3===SPECTER===3's Avatar
Default Re: Post Scriptum: The Bloody Seventh

Interesting stuff. I like the videos explaining things. This game might not be up my alley but I like the idea of the 'historical' offensive gamemode that lets you play out the battle close to the way it actually happened.

Good stuff

3===SPECTER===3 is offline Reply With Quote
Old 2017-07-04, 17:30   #87
Pronck
Supporting Member

Pronck's Avatar
Default Re: Post Scriptum: The Bloody Seventh

It looks really great and promising. I wonder how it will look when the game is fully finished.

We are staying up!
Pronck is offline Reply With Quote
Old 2017-07-04, 17:45   #88
Rico
Retired PR Developer

Rico's Avatar
Default Re: Post Scriptum: The Bloody Seventh

Sounds like a cool hybrid of CoH and PR
Rico is offline Reply With Quote
Old 2017-07-04, 17:56   #89
[R-DEV]​AfterDune
PR:BF2 Developer
Supporting Member
PR Server License Administrator

AfterDune's Avatar
Default Re: Post Scriptum: The Bloody Seventh

I love it!

AfterDune is offline Reply With Quote
Old 2017-07-04, 18:49   #90
Xander[nl]
Supporting Member

Xander[nl]'s Avatar
Send a message via MSN to Xander[nl]
Default Re: Post Scriptum: The Bloody Seventh

Quote:
Originally Posted by Rico View Post
Sounds like a cool hybrid of CoH and PR
Really interesting concept to combine an FPS with some RTS elements. I'll be looking forward to the end result.

Xander[nl] is offline Reply With Quote
Reply


Tags
bloody, post, scriptum, seventh
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 03:42.