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Old 2012-12-03, 00:16   #31
40mmrain
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Default re: [Map] Alert (2km) [WIP]

shouldnt the russia ship be coming from the north?
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Old 2012-12-03, 01:24   #32
[R-DEV]​CTRifle
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Default re: [Map] Alert (2km) [WIP]

Quote:
Originally Posted by 40mmrain View Post
shouldnt the russia ship be coming from the north?
I hate you :P... I forgot to flip the height map..

I'll fix, not hard just a pain in deh butt


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Old 2012-12-03, 04:48   #33
zombie-yellow

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Default Re: [Map] Alert (2km) [WIP]

I think 4km would be more suitable. Also, the closest settlement from CFS Alert is Grise Fiord at 800km south ^^

This might help if you haven't seen it already : From the Top of the World: CFS Alert - YouTube

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Old 2012-12-03, 21:29   #34
[R-DEV]​CTRifle
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Default Re: [Map] Alert (2km) [WIP]

The settlement is fictional just for GP


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Old 2012-12-03, 21:40   #35
[R-CON]​sylent/shooter
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Default Re: [Map] Alert (2km) [WIP]

Instead of making it a settlement may I suggest making it an abandoned cold war military base? Barracks and what not could be the older buildings

Killing the enemy sylently
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Old 2012-12-03, 21:49   #36
[R-DEV]​CTRifle
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Default Re: [Map] Alert (2km) [WIP]

Well, that's more plausible Ill see what I can do


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Old 2012-12-03, 21:51   #37
rodrigoma

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Default Re: [Map] Alert (2km) [WIP]

I think if youre planning with covering half of the map ith water, might as well do in 4km?
also any asset list ideas?
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Old 2012-12-04, 02:10   #38
[R-DEV]​CTRifle
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Default Re: [Map] Alert (2km) [WIP]

Yes I think Ill upgrade to 4km, itll look so much better

Canada
1-2 x light jeeps
1 x Chinook
Maybe 1 x lav

Tanks arent realistic as its a out post but maybe a apc if there was an invasion. More vehicles would be nice but I dont think it would be realistic again as its an outpost and they wouldnt have such an arsenal.

Russia
1-2 x Mi18
1-2 x Ribs
1-2 apc

I haven't put great detail of thought into assets yet so any advice would be great!


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Old 2012-12-04, 02:51   #39
zombie-yellow

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Default Re: [Map] Alert (2km) [WIP]

I don't think we have Chinooks up there... Maybe Griffons ? Also, I wouldn't put an APC, but rather more stationary defenses by default for Canada, as they're defending.

Also, it would be nice if you could add some CC-130 statics on the parking spots of the airport, cuz' some are stationed in CFS Alert

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Old 2012-12-04, 02:54   #40
[R-DEV]​CTRifle
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Default Re: [Map] Alert (2km) [WIP]

A herc would be awesome... but there isn't any. Also there isnt a griffon for the CF in PR (at least I don't see any in the vehicles list in the PR folder)

BUT defenses I think are a good idea

EDIT: is it possible to use the US Huey and retexture it to a CF Griffon since they are pretty close?


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