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06 Dec 2019, 00:00:00 (PRT)
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Old 2018-03-23, 04:46   #21
[R-DEV]​camo
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Default Re: [Faction Concept] Serbian Armed Forces

Note how a dev has never said what era we set the game in. But i agree with Patrick, it's probably not best to put future vehicles in the game because they always change, if you wan't a good example look at our puma as it was made while the vehicle was still very much a prototype and then compare it to the vehicles coming into service now.

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Old 2018-03-23, 11:42   #22
LEGIYA

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Default Re: [Faction Concept] Serbian Armed Forces

Quote:
Originally Posted by PatrickLA_CA View Post
Even if it was put after 2010, it is IN service now which makes it eligible to use in PR. Most of the modern stuff that you've suggested for the Serbian faction might or might not be in use in the near future. Why don't you go with the stuff that is already in use?
The thing is, its going to feel like another MEC/Russian type faction.

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Old 2018-03-23, 14:25   #23
PatrickLA_CA

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Default Re: [Faction Concept] Serbian Armed Forces

In that case do we really need it? But if you really want to do it, I'm sure there will be a lot of stuff that is different. What you can do to make it stand out is maps with statics that are characteristic for our countries, and then slowly as the Serbian army adopts some of the new vehicles, you can get them in the game, just like the Russians got the Tigr now.
I might be able to help with some statics in the near future.

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Old 2018-04-29, 11:51   #24
RatnikVS

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Default Re: [Faction Concept] Serbian Armed Forces

Whats going on with the faction? Are you guys still working on it, or its been cancelled ?

I would love to see that faction in game.
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