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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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#1 |
![]() Join Date: Jan 2011
Posts: 84
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A bomb car/dumptruck is ok, but no suit of TNT to strap onto yourself?
Is this a engine limitation or is there a specific reason we don't have one? |
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#2 |
![]() Join Date: Jul 2013
Posts: 1,048
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#3 | ||
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#4 |
Banned
![]() ![]() Join Date: Jun 2009
Posts: 3,268
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#5 |
Retired PR Developer
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Gameplay wise it wouldn't work anyway.
Presumably it would be a kit spawning at main (wouldn't be spawned at a cache cuz that would be trollworthy), at which point how to get to the battle?...a car. why not just have...a bombcar; a faster, more effective, more convenient bomb delivery system for ingame. Without a deadman switch, this kit would be pretty inflexible anyway, and I Don't think we can have that ingame in a controlled manner at leasts. no point expending dev resources on this kit, it just wouldn't work well; much better for the insurgents to have either a bombcar or another pair of boots on the ground. |
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#6 |
![]() ![]() Join Date: Dec 2005
Posts: 887
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Location: Texas
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in real life all those many civis are hiding in their homes hoping not to catch a stray bullet.
in game these so called civs are standing in plain site with no one even close around them...which is unrealistic to me....using them as cover like a hostage or shield type of situation is much more believable in regards to the real world....which is why i dont like the proximity rule that civs have on them currently. -k4: In real life civis don't throw themselves in your line of fire. Maybe depressive ones, but that's just the minority. |
in-game name : Anderson2981
steam : Anderson2981 |
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Last edited by K4on; 2014-08-25 at 19:38..
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#7 |
Retired PR Developer
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Resuggestion, closing this.
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Tags |
bomber, forces, infantry, kit, suicide, taliban, type |
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