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PR:BF2 Support Help and support regarding PR:BF2 installation and in-game issues

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Old 2016-02-21, 14:47   #71
Chip0
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Default Re: PR Noise-Problem Solution

I used for months (and appreciated a lot) Spook's solution with my former PC (with an Asus Xonar sound card)

but I couldn't make it work with my newer Motherboard, a MSI with Realtek HD audio chip and X-fi Cinema software; windows 7 Professional 64

I've had a frustrating experience in PR the last month, compared to the past... after some days I found a software setting similar to the experience I had before (volume level, positional sounds, etc) .. but the Mumble volume was always too low when I was on vehicles

I usually play as infantry so I somehow accepted it but yesterday night I played as gunner in MikeDude's tank.... a disaster! I could barely hear Mike speaking in local ! I can't believe I was able to hit some enemies...

I tried everything: using and compiling alt script, launching it as administrator... nothing worked;

finally, I found a workaround:

during the new install of PR, I wrongly considered my card as a X-fi EAX sound card (but it's only software emulated, instead.. I only had the high option in the settings, not the very high one!) and I flagged the EAX box in the Audio settings of PR launcher so today I simply removed the flag from the launcher and everything works again, with the standard script!

Cheers,
Chip0

p.s.: Sorry Mike for getting you mad!

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Old 2016-02-21, 18:50   #72
MoulinKiller

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Default Re: PR Noise-Problem Solution

Quote:
Originally Posted by Chip0 View Post
p.s.: Sorry Mike for getting you mad!
he probablay was so baked that he can't even remember it today. don't worry chip0


[R-CON] Potatochan: I tried to eat ice cream, but it was too hard. Now i bend my spoon.
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Old 2016-10-13, 09:54   #73
[R-DEV]​Senshi
PR:BF2 Developer
PR Server License Administrator

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Default Re: PR Noise-Problem Solution

Took the liberty to overhaul the script.

What changed?
  • No more need to manually compile: Necessary paths are set in a separate settings.ini file
  • ts3_win64 supported
  • Automatically detects if ts3_win32 or ts3_win64 is running
  • Automatically detects if you don't have admin permissions and will request them.
    Without admin rights the tool cannot manipulate the volumes at all (at least on Win8+, probably Win7 as well)

How to install:
  1. Extract the folder wherever you want.
  2. Open the settings.ini inside
  3. Adjust the GamePath and nircmdPath to fit your setup.
  4. Run the PRVolumeStd.exe. This should launch the PRLauncher. You can test if it is working by using the hotkeys now and checking if volume levels of TS3/Game/Mumble change in Window's volume mixer.
  5. Profit

If you want to customize the hotkeys or volume profiles, you currently still need to recompile the script, that's why the .ahk file is included.

The compiled .exe offers 6 presets, reachable by pressing
LWin and 1 (up to LWin and 6).

I'm currently looking into ways to move these to the settings.ini as well to make it more flexible .

Download

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Old 2017-01-27, 23:47   #74
Cavazos

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Default Re: PR Noise-Problem Solution

Quote:
Originally Posted by Senshi View Post
Took the liberty to overhaul the script.

What changed?
  • No more need to manually compile: Necessary paths are set in a separate settings.ini file
  • ts3_win64 supported
  • Automatically detects if ts3_win32 or ts3_win64 is running
  • Automatically detects if you don't have admin permissions and will request them.
    Without admin rights the tool cannot manipulate the volumes at all (at least on Win8+, probably Win7 as well)

How to install:
  1. Extract the folder wherever you want.
  2. Open the settings.ini inside
  3. Adjust the GamePath and nircmdPath to fit your setup.
  4. Run the PRVolumeStd.exe. This should launch the PRLauncher. You can test if it is working by using the hotkeys now and checking if volume levels of TS3/Game/Mumble change in Window's volume mixer.
  5. Profit

If you want to customize the hotkeys or volume profiles, you currently still need to recompile the script, that's why the .ahk file is included.

The compiled .exe offers 6 presets, reachable by pressing
LWin and 1 (up to LWin and 6).

I'm currently looking into ways to move these to the settings.ini as well to make it more flexible .

Download
This works perfectly, thank you!
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Old 2018-05-30, 22:01   #75
arm-off-please-help
Default Re: PR Noise-Problem Solution

The file from Step one is no longer available - any chance you can upload it again?
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Old 2018-05-31, 11:28   #76
fpspromotion

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Default Re: PR Noise-Problem Solution

Quote:
Originally Posted by [R-CON]Senshi View Post
Took the liberty to overhaul the script.

What changed?
  • No more need to manually compile: Necessary paths are set in a separate settings.ini file
  • ts3_win64 supported
  • Automatically detects if ts3_win32 or ts3_win64 is running
  • Automatically detects if you don't have admin permissions and will request them.
    Without admin rights the tool cannot manipulate the volumes at all (at least on Win8+, probably Win7 as well)

How to install:
  1. Extract the folder wherever you want.
  2. Open the settings.ini inside
  3. Adjust the GamePath and nircmdPath to fit your setup.
  4. Run the PRVolumeStd.exe. This should launch the PRLauncher. You can test if it is working by using the hotkeys now and checking if volume levels of TS3/Game/Mumble change in Window's volume mixer.
  5. Profit

If you want to customize the hotkeys or volume profiles, you currently still need to recompile the script, that's why the .ahk file is included.

The compiled .exe offers 6 presets, reachable by pressing
LWin and 1 (up to LWin and 6).

I'm currently looking into ways to move these to the settings.ini as well to make it more flexible .

Download
dowload this file
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