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06 Jun 2020, 00:00:00 (PRT)
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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

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Old 2020-05-13, 07:44   #21
AfterDune
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Default Re: M4A3 mg

I must admit I haven't been in the hullgunner position for a while, but this looks pretty decent .

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Old 2020-05-13, 10:58   #22
[R-DEV]​Arab
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Default Re: M4A3 mg

Quote:
Originally Posted by AfterDune View Post
I must admit I haven't been in the hullgunner position for a while, but this looks pretty decent .
Thanks AD

This is only a temporary solution until it will be replaced by a 3d view port (Someone would need to make it first).



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Old 2020-05-13, 11:13   #23
qs-racer
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Default Re: M4A3 mg

Hello,
Only my opinion but i think a static view with more efficient tracer is better, and more realistic.
I am going against Arab last video concept.

Because on the real M4A3, as said there is 2 periscopes.
I guess while firing, the 2 hands of the operator are on the machine gun, and cannot rotate the periscope. He will use the static one.
The rotative one may be use only for scanning when the tank is moving.

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Old 2020-05-13, 11:27   #24
[R-DEV]​Arab
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Default Re: M4A3 mg

Quote:
Originally Posted by qs-racer View Post
Hello,
Only my opinion but i think a static view with more efficient tracer is better, and more realistic.
I am going against Arab last video concept.

Because on the real M4A3, as said there is 2 periscopes.
I guess while firing, the 2 hands of the operator are on the machine gun, and cannot rotate the periscope. He will use the static one.
The rotative one may be use only for scanning when the tank is moving.
After watching the video refs, I agree that this implementation is not realistic.

I'll change it back to how it was, but add a 'periscope' weapon on the hull gunner. Though I'm not sure if that, again is unrealistic :P Need to study the videos carefully



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Old 2020-05-13, 16:08   #25
robert357

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Default Re: M4A3 mg

Add the damn tracers!

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Old 2020-05-14, 02:15   #26
[R-DEV]​Arab
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Default Re: M4A3 mg

Quote:
Originally Posted by robert357 View Post
Add the damn tracers!
If you had read the posts above, I've mentioned the tracers are already there.



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