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Old 2015-10-22, 11:28   #71
Spook
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Default Re: Project Reality: BF2 v1.3.5 Announced!

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Originally Posted by plamko View Post
To [R-DEV]Mineral
sry it is my mistake thermal is not the same as night
But i have one great appeal - if there is a way to add option to play on local in coop mode without and admins files downloaded. It will be easier to get used to the game - and you can also choose the side and have fun only with your friends without worrying about being kicked away from the server for doing sth stupid !
You should be able to create a local coop server and play with your guys via virtual local network (e.g. hamachi etc.).

You don't need the server files for it.

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Old 2015-10-22, 13:31   #72
VoodooSB
Default Re: Project Reality: BF2 v1.3.5 Announced!

Hey guys in the next update should put stats to see how many deaths and kills

in any case BF2PR STATS..
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Old 2015-10-22, 17:17   #73
way2cool
Default Re: Project Reality: BF2 v1.3.5 Announced!

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Originally Posted by VoodooSB View Post
Hey guys in the next update should put stats to see how many deaths and kills

in any case BF2PR STATS..
Hmm.. can they fit that into the existing scoreboard?
If not, a different solution would be for servers to keep track of stats after the round/match ends.
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Old 2015-10-22, 17:37   #74
Fringe_Division
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Default Re: Project Reality: BF2 v1.3.5 Announced!

Are there any plans to replace the Super Huey with its UH-1Y Venom successor?

Seriously though, this is glorious news! Grozny looks absolutely sick.
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Old 2015-10-22, 17:40   #75
Fringe_Division
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Default Re: Project Reality: BF2 v1.3.5 Announced!

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Originally Posted by Nitneuc View Post
This. Also to add something coming from my own experience, you can also suffer short disconnections (unnoticeable while browsing but enough to kick you out of the server) if you connect to the internet through Power-line communication plugs in an old house (poor electrical installation).
You are quite right on PowerLine providing random packet loss in older buildings. It made me angry enough to run a very long patch cable down a hallway, trip hazards be damned.
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Old 2015-10-22, 21:07   #76
Godskalken

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Default Re: Project Reality: BF2 v1.3.5 Announced!

Awesome! Cant wait to play the new maps. Thank you so much guys!! <3

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Old 2015-10-23, 00:14   #77
Raklodder
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Default Re: Project Reality: BF2 v1.3.5 Announced!

I beg you, please, release the update later today or during the weekend.
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Old 2015-10-23, 02:51   #78
Acecombatzer0

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Default Re: Project Reality: BF2 v1.3.5 Announced!

Quote:
Originally Posted by Fringe_Division View Post
Are there any plans to replace the Super Huey with its UH-1Y Venom successor?

Seriously though, this is glorious news! Grozny looks absolutely sick.
Probably not for awhile, or not at all tbh

The addition to the UH-1Y, as well as the newer AH-1Z would bring nothing to gameplay other than an updated static

If you have 3D modeling experience, you can model it yourself and get some sweet R-CON tags

CrazyHotMilf: can you release PR 1.0 today cause its my birthday and i want to play it ? because its gonna be very nice and every thing
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Old 2015-10-23, 05:49   #79
Jolly

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Default Re: Project Reality: BF2 v1.3.5 Announced!

Ass♂we♂can!

Jolly, you such a retard.
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Old 2015-10-23, 19:39   #80
Generic PR Gamer
Default Re: Project Reality: BF2 v1.3.5 Announced!

OMG was so excited about the Grozny map but they ruined it with the factions. Russia & Militia. Old, outdated weapons & no scopes...gg
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