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20 Sep 2021, 00:00:00 (PRT)
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Old 2021-09-10, 17:38   #1
rogdozz
Default Civilian penalties not apparent enough

I've noticed lately that more and more BLUFOR players don't even care about killing civilians, they'll just mow you down even if you're standing in the middle of the road with your hands up. This ruins some tactics (for example parking bomb car in a compound and hanging out near it as a civilian, waiting for tank to come by) and makes things less fun in general.

I think a lot of newer players just dont understand that there is a penalty for killing civilians, can we have something in the HUD that lets them know? We already have a warning after you kill a civilian but it doesn't make clear that you will actually be penalized for it
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Old 2021-09-10, 20:16   #2
ismaelassassin
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Default Re: Civilian penalties not apparent enough

they already get a message on screen indicating that they just shot a civilian
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Old 2021-09-10, 22:13   #3
rogdozz
Default Re: Civilian penalties not apparent enough

Quote:
Originally Posted by ismaelassassin View Post
they already get a message on screen indicating that they just shot a civilian
That’s not enough, they probably think it’s just a meaningless message as a gimmick for role playing.
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Old 2021-09-11, 11:28   #4
InfantryGamer42
Default Re: Civilian penalties not apparent enough

So, message needs to be changed to mention direct penalties of killing civilans?
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Old 2021-09-11, 14:40   #5
lespyd
PR Server License Moderator
Default Re: Civilian penalties not apparent enough

I think he's saying something like

"You have killed a civilian. Your respawn timer has increased by X seconds, and your team's unknown cache intelligence has decreased."
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Old 2021-09-11, 18:06   #6
jenson

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Default Re: Civilian penalties not apparent enough

Quote:
Originally Posted by rogdozz View Post
I've noticed lately that more and more BLUFOR players don't even care about killing civilians, they'll just mow you down even if you're standing in the middle of the road with your hands up. This ruins some tactics (for example parking bomb car in a compound and hanging out near it as a civilian, waiting for tank to come by) and makes things less fun in general.

I think a lot of newer players just dont understand that there is a penalty for killing civilians, can we have something in the HUD that lets them know? We already have a warning after you kill a civilian but it doesn't make clear that you will actually be penalized for it
From my experience, most of the people that don't care are already veteran players, mostly APC/TANK players because they know they will get the intel they need regardless of how many civis they kill
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Old 2021-09-11, 22:29   #7
rogdozz
Default Re: Civilian penalties not apparent enough

Quote:
Originally Posted by lespyd View Post
I think he's saying something like

"You have killed a civilian. Your respawn timer has increased by X seconds, and your team's unknown cache intelligence has decreased."
Yes, this is what I mean. Maybe (and I know this sounds pointless but I think it makes a difference) also make it so your kit automatically gets dropped when you kill a civilian - its not really a penalty but just a way to make you stop and think for a second, and pay attention to the message

Quote:
Originally Posted by jenson View Post
From my experience, most of the people that don't care are already veteran players, mostly APC/TANK players because they know they will get the intel they need regardless of how many civis they kill
I disagree, killing a civilian costs 10 intel, if you kill 3 of them thats 30 intel which can mean 10 more minutes where only one cache is visible and the enemy can focus defenses around 1 location.
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