|
PR:BF2 Community Modding Making or wanting help making your own asset? Check in here |
![]() |
|
Thread Tools | Display Modes |
![]() |
#11 | |
PR:BF2 Lead Developer
![]() ![]() |
![]() Quote:
Either way, I dislike the idea of mixing G3 and HK33 into one faction, but the idea of MEC Marines or Air Assault with lighter weapons sounds interesting. Would need some other LMG then as well ![]() | |
![]() Mineral: TIL that Wire-guided missiles actually use wire
|
||
![]() |
![]() |
![]() |
#13 |
![]() Join Date: Sep 2009
Posts: 2,734
![]() |
![]() |
|
|
![]() |
![]() |
![]() |
#17 |
Join Date: Jun 2020
Posts: 113
![]() |
![]() |
![]() |
![]() |
![]() |
#18 |
![]() Join Date: Jun 2015
Posts: 32
![]() |
![]()
I've updated weapon model to hk33e which should be proper to middle east countries. Tweak some other things.
https://p3d.in/f2zUW |
![]() |
![]() |
![]() |
#19 |
|
![]()
No, they had more Iran and Pakistan when made. (even though calling Pakistan middle eastern is a hella stretch). Adding counties like Egypt was controversial in the team as they have a considerably more friendly temperate with the west than say Iran.
|
![]() AfSoccer "I just don't see the natural talent." ![]() |
|
![]() |
![]() |
![]() |
#20 |
PR:BF2 Developer
|
![]()
Hia mate,
Looking like good progress, I see you have some bits left to go, so I wont comment on all, worth taking another quick look at rear sight width, I think yours needs to be a touch wider. Are you planning to bake any normal maps, or model and texture it? The screw in the rear sight should be central too, its worth putting in more details in this area, as its right in the players face when aiming. https://wmasg.com/uploads/froala/ima...5ada8e8323.jpg Not essential but good practice, for bf2 to avoid the ugly flickering/zfighting. Its to 'weld' these faces to be 'watertight' as when flat planes sit on top of each other we get the black flickering. You also save some UV space. You dont have to have apply this everywhere just when you have essentially two flat faces sitting on top of each other. ![]() |
![]() |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|