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21 Feb 2020, 00:00:00 (PRT)
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Old Yesterday, 08:28   #51
Hokunin
Retired PR Developer

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Default Re: [WIP] [weapon] Type 89

It looks awesome. Though some scratches and dirt needed.

About adding specular.

Open your normal map in photoshop, on layers window, click on the "channels" tab and create a new layer in there - that layer will become alpha channel, copy and paste your specular map there. Done.

You can save that file as DDS in DXT5 mode, if you've already installed "nvidia texture tools" plugin for photoshop.

You don't need to bother with adding specular to alpha channel and stuff though, exporter guy will handle all that, you only need to give an exporter guy all the texture files in photoshop format. Unless you're planning to export rifle all by yourself.

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