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Old 2019-01-09, 20:59   #11
PR:BF2 Developer

Outlawz7's Avatar
Default Re: MEC alternative weapons loadout

Kashan and Bijar are places in Iran, Shahadah is supposed to be Iraq.

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Old 2019-01-10, 00:01   #12

VTRaptor's Avatar
Default Re: MEC alternative weapons loadout

I haven't verified that, as Israelis or US fighting ground war on Iranian soil would be too fictional for that fiction. By the faction and terrain on Bijar i was thinking it was something-Golan Heights and Kashan with its weapon bunkers(c h e m i c a l w e a p o n s) burning oil rigs and open desert resembled invasion of Iraq.

But that is off the topic.

What is interesting about HK33 is that it uses 5.56 and aside single and full auto modes, it can also feature 3-round burst(though i doubt anyone would use it, would be interesting to see us vs mec both having only burst mode nontheless). Also the variation of magazines being used (25, 30 and 40) is a good thing for having different loadouds, supported by the fact it's a fictional faction. It can also be westernized and have that modern look w/some new fancy scope and we're good to go, MEC army: evolution.
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Old 2019-01-10, 03:45   #13

InchPincherToo's Avatar
Default Re: MEC alternative weapons loadout

"And there's HK33 which is evolution of G3 and could fit if we want to consider the fact, that MEC isn't stuck in the 90's, then HK33, Kh2002 or Fateh which is a big question are the best options."

This is really the gold here, i think KH-2002 is been told few years ago from someone here in the community modding forum, the thread must be long dead by now. HK33? Personally agree with VTRaptor here, 5.56mm is probably the best to balance gameplay, if it exist though...

Not sure about Fateh rifle here, seems too modern and young to be in PR universe..

Aside from ALT kits without G3's, maybe we can change the AR kit as well, like HK21 series (a G3-based AR/machine gun). MG3 should stay in Machine Gunner kit, with the scoped/iron sight variations there.

For those who doesn't know:

- HK11E: An IAR version chambered in 7.62x51mm NATO, magazine fed

- HK13E: An IAR version chambered in 5.56x45mm NATO, magazine fed

- HK21E: A GPMG version chambered in 7.62x51mm NATO, belt-fed w/h box/drum

- HK23E: A LMG version chambered in 5.56x45mm NATO, belt-fed w/h box/drum

Just ideas though, all above are in E since it's latest one available. I would say the HK23E would fit the AR kit IMO (like on Euro Force of vBF2)

- Inch

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Last edited by InchPincherToo; 2019-01-10 at 11:21..
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Old 2019-01-11, 01:31   #14
Default Re: MEC alternative weapons loadout

Originally Posted by Outlawz7 View Post
This basically.
Well, your team introduced green uniforms for Sbeneh MEC but the reason for never adding AKs to complete the look was because it would supposedly defeat the purpose of the real SAA. Now it's been 3 years since that change and they're still not here, just change the kits already.
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Last edited by X-Alt; 2019-01-11 at 01:38..
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alternative, loadout, mec, weapons
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