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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification.

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Old 2016-02-18, 08:05   #11
[R-DEV]​Rhino
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Default Re: Optimized Controls Layout

I would recommend you get a mouse with a few programable buttons and then you wont need to fish around on the keyboard for chat keys



PS. "Forward" key is weapon 3 and backwards key is weapon 4, middle click is weapon 5, just have them programmed in my ingame controls to use mouse forward and mouse back

I also tend to use the squad menu (caps lock key) instead of the map key for looking at the map, unless I'm flying, espically if I'm a Squad Leader since you can also setup attack comands etc via it, as well as see the status of people in your squad with what kit they are using etc.

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Last edited by [R-DEV]Rhino; 2016-02-18 at 09:29..
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Old 2016-02-18, 09:20   #12
Spook
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Default Re: Optimized Controls Layout

ye, got TS, sqd chat and local all on my 3 thumb buttons on my g500.

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Old 2016-02-18, 11:15   #13
Cpt.Future
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Default Re: Optimized Controls Layout

"DPI Cycling" -> that one is pretty important
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Old 2016-02-18, 15:38   #14
vishuddaxxx

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Default Re: Optimized Controls Layout

the only thing I changed was F to jump and SPACE to prone
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Old 2016-02-18, 16:40   #15
Ingwar

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Default Re: Optimized Controls Layout

Quote:
Originally Posted by vishuddaxxx View Post
the only thing I changed was F to jump and SPACE to prone
Wouldn't it be easier to reverse it? Leave space for jump and F for prone?
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Old 2016-02-18, 17:42   #16
Gen.Aladeen002
Default Re: Optimized Controls Layout

I had a bad habit of jumping out of helicopters/jets while I was flying so I moved my enter button all the way up to ''?'' and my local and squad chat are both on my mouse.
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Old 2016-02-19, 23:13   #17
PLODDITHANLEY
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Default Re: Optimized Controls Layout

That E has made me fall out of moving vehicles more than once, I have left it for the random lol element.

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Old 2016-02-20, 23:53   #18
Anderson29
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Default Re: Optimized Controls Layout

Quote:
Originally Posted by CAS_ual_TY View Post
Before I had a mouse giving me 2 additional buttons I swapped E, H and num0.
E became squad talk,
H = join/leave Vehicle
and num0 = talk in local (Not recommended when driving a 2-man vehicle eg. APC).
Go to mumble settings turn local up to 200%. Turn down effects volume within pr to 50 or 60% then local works fine in any vehicle.

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Old 2016-03-04, 22:21   #19
Cavazos

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Default Re: Optimized Controls Layout

You can map your layout by categories on the keyboard. I use my old WASD keys for movement, but i've moved it all the way to TFGH so I have more keys to use.

My thumb controls secondary movement keys such as sprinting, crouching, and jumping while also having access to my Use and Drop Kit keys.

I use my pinky finger for communication and have Ventrillo, TeamSpeak, in-game VoIP, in-game Commander, Commo Rose, Squad Commo Rose, local, and squad chat all set to different keys.

My mouse controls weapon modifiers such as reloading, changing fire mode, and changing scope mode. All extra keys are placed to the right of my movement fingers.



Some of the keys I use for other games, but it let's me have the same keyboard layout in any game while giving me lots of options while minimizing how far my fingers must travel to do something.

The main idea is to always have access to your main movement keys while being able to fire at any movement. So your WASD keys alongside with your Primary Mouseclick. Everything else supports that.

On my mouse I use my middle click for reloading, since when I have to reload I won't be firing anyway. I use the two side mouse buttons for changing the fire rate and scope or iron sights. Works when you're in trucks and HMGs as well for changing your view. And of course the scroll wheel for zooming.
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Last edited by Cavazos; 2016-03-04 at 22:37..
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