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Old 2010-08-20, 05:21   #31
Urbanxfx
Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

I'm about to cry, gonna save up long for new hardware and arma 2 to play this :P :P :P
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Old 2010-08-20, 05:30   #32
xtremeqban

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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

Thank you very much now i need a more pairs of pants
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Old 2010-08-20, 10:50   #33
mangeface
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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

This looks sooo amazing I want to slap myself for doubting PR for making the move to ArmA2. And the SOUNDS!!! When this comes out, I might jump off a cliff in joy from the first match. Or out the back of an MV-22B Osprey.
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Old 2010-08-20, 12:12   #34
UK_Force
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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

Quote:
Originally Posted by darkside12 View Post
This looks sooo amazing I want to slap myself for doubting PR .
tut tut, you should never doubt us
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Old 2010-08-20, 15:50   #35
=(DK)=stoffen_tacticalsup

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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

I want to buy stocks as well!

Random mumble talk between maps
Dude1-Ive heard that people, through gaming, satisfy their need for social life.
Dude2-LOL
Dude3-Thats why I play, to make friends.
Dude4- I play for the chicks.
-silence-
Dude5- Bourgh-bourgh-bourgh-booorghurK?
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Old 2010-08-20, 17:14   #36
CaptainX

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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

I just jizzed on my pants during an e-gasm, no other game that I know of have such impressive sound effects as PR has, an this is a mod.

cheers!!
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Old 2010-08-20, 17:45   #37
velocity

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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

Is it just me, or does the barrel on the ACOG screenshot not look right?

Loving the sounds, started playin with my volume control to simulate distances for myself .

Now for my last request : Please sir. may i have some more?
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Old 2010-08-21, 16:00   #38
goguapsy

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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

This all looks awesome, specially the sniper screenie (nice graphics) and the guy aiming at the camera.

About the last one, though, what's with the half-moon barrel?

Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple!

[/CENTER]
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Old 2010-08-21, 16:20   #39
Lanthan
Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

You know it doesnt have to be released WHEN ITS DONE, we can live with bugs here and there [/QUOTE]

Haha.... don´worry! we will leave some for ya


Cheers Mayr
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Old 2010-08-21, 18:53   #40
SocketMan

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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

Quote:
Originally Posted by [R-COM]SocketMan View Post
All I can say is that the sound in PR:A2 will blow your mind,it's that good imo
https://www.realitymod.com/forum/f44...ic-sounds.html
I had a feeling about this...lol

On the sound subject,windows 7 is supposed to have Dolby Digital Plus built in,maybe we could use it in game
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