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Old 2012-01-08, 11:16   #31
Psyrus
Retired PR Developer
Default Re: [Map] Umm Qasr (4km) [WIP]

Quote:
Originally Posted by [R-DEV]Rhino View Post
ye its not on the list iirc, need to hit cancel, call its name, then put the ammo cache in the team 1 box manually.
I don't know if this is super bad form or something, but what I would do would be to put some sort of placeholder there [that you don't use for the rest of the map], then when you've placed all your placeholder caches, open the map up in notepad or wordpad or whatever and then do a find&replace operation, changing all the "X object" to "ammocache" type...

Pretty sure that's all you need to do?
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Old 2012-01-09, 01:33   #32
[R-DEV]​Rhino
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Default Re: [Map] Umm Qasr (4km) [WIP]

all you need is to do is make one then copy and paste it all over the map

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Old 2012-01-09, 07:33   #33
pr|Zer0

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Default Re: [Map] Umm Qasr (4km) [WIP]

Quote:
Originally Posted by [R-DEV]Rhino View Post
ye its not on the list iirc, need to hit cancel, call its name, then put the ammo cache in the team 1 box manually.
now its working...thx man

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Old 2012-02-04, 20:17   #34
Who Dares Wins

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Default Re: [Map] Umm Qasr (4km) [WIP]

Quote:
Originally Posted by AK47 WARRIOR View Post
Payne i asked to put the marines in the map so can you do it & is it possible ?
Do we really need another USMC (or US Army for that matter) map? If anything the British could use another Insurgency map, I think they have Basrah and that's about it. Provided of course he isn't focusing entirely on AAS.

In-Game: OscarCharlieDelta
Ironicly my name isn't Oscar or Charlie...
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Old 2012-02-04, 20:33   #35
Zemciugas

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Default Re: [Map] Umm Qasr (4km) [WIP]

Quote:
Originally Posted by AK47 WARRIOR View Post
Payne i asked to put the marines in the map so can you do it & is it possible ?
Oh, God, no more. Even though we all love them but srsly, give other factions somewhere to play at. Pretty much half of the maps already feature us army or the usmc.


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Old 2012-02-05, 09:10   #36
pr|Zer0

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Default Re: [Map] Umm Qasr (4km) [WIP]

Factions will remain as stated in the first post AAS - MEC vs GB;INS - MEInsurgents vs GB

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Last edited by pr|Zer0; 2012-02-05 at 10:56..
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Old 2012-02-13, 08:13   #37
pr|Zer0

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Default Re: [Map] Umm Qasr (4km) [WIP]

Updated 1st page

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Old 2012-02-13, 10:12   #38
J.F.Leusch69
Retired PR Developer

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Default Re: [Map] Umm Qasr (4km) [WIP]

its in its early stage so i suggest you rotate the entry map so that ingame north is RL north.
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Old 2012-02-13, 10:16   #39
pr|Zer0

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Default Re: [Map] Umm Qasr (4km) [WIP]

i guess i can do that...roads need to be redone anyway
any suggestion on a easy way??

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Old 2012-02-13, 10:17   #40
Pvt.LHeureux
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Default Re: [Map] Umm Qasr (4km) [WIP]

Are you like, working on this map from Iraq?

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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