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PR Changelogs The changelogs for recently released Project Reality versions |
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#41 |
Join Date: Nov 2015
Posts: 316
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#42 | |
![]() Join Date: Jan 2011
Posts: 514
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Location: Portland, OR
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![]() Quote:
![]() Just because the performance of this feature has been improved to fix FPS degradation from particles does not mean it is now optimized to not have a high performance impact. | |
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#43 | |
Join Date: Jan 2016
Posts: 185
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Can someone do a test like in this thread and confirm it's actually fixed? It feels like this bug is turning into "hardware issue". | |
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#44 | |
![]() Join Date: Jan 2011
Posts: 514
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Location: Portland, OR
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#45 | |
Join Date: Nov 2015
Posts: 316
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