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22 Jul 2019, 00:00:00 (PRT)
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Old 2019-06-21, 00:42   #71
Vista
Default Re: are the devs gonna do PR mod for SQUAD? PR:squad

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Originally Posted by Danesh_italiano View Post
We need PR mod for Squad to make it more REALITY! Adding the deviation stuff to stop people from running, aiming and head shooting people... And also to add Thermals for vehicles
I agree
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Old 2019-07-10, 07:15   #72
fuzzhead
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Default Re: are the devs gonna do PR mod for SQUAD? PR:squad

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Originally Posted by dolmaface View Post
  • Despawn rally after 60s unless within 75m of friendly FOB/APC/Flag (easy, but will take some figuring out)
  • Increase HAB overrun radius to 100m (super easy)
  • Make HAB smaller so that it's easier to hide (More difficult since need to modify artwork for 4 factions)
  • Add instant death back 2min after revive (should be simple since feature already existed in game)
Would love to see all this in a mod.... and yes its totally within reason to do all this..

Now that Modding 2.0 is out, I may be experimenting with some PR guys to get something going, will post more in here when we have something more concrete
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Old 2019-07-10, 08:21   #73
[R-DEV]​Rhino
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Default Re: are the devs gonna do PR mod for SQUAD? PR:squad

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Originally Posted by fuzzhead View Post
Would love to see all this in a mod.... and yes its totally within reason to do all this..

Now that Modding 2.0 is out, I may be experimenting with some PR guys to get something going, will post more in here when we have something more concrete
Hey Fuzz, I thought you where sort of heading up gameplay for Squad now, if so then why not try applying these changes to the main build?

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Old 2019-07-11, 00:45   #74
fuzzhead
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Default Re: are the devs gonna do PR mod for SQUAD? PR:squad

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Originally Posted by Rhino View Post
Hey Fuzz, I thought you where sort of heading up gameplay for Squad now, if so then why not try applying these changes to the main build?
Just as PR was back when it had 2-3k peaks every night, its hard to balance changes like that with a wider spread userbase.

Benefit of doing some experimental changes in mods is that it stays relatively isolated and does not disrupt large amounts of players.
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Old 2019-07-11, 10:50   #75
[R-DEV]​Rhino
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Default Re: are the devs gonna do PR mod for SQUAD? PR:squad

We did do some dramatic changes if you recall like removing Squad Leader Spawns etc even so, but ye I know what you mean about a separate testbed.

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