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31 Jul 2021, 00:00:00 (PRT)
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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

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Old 2005-11-28, 21:02   #11
Retired PR Developer

BrokenArrow's Avatar

haha or destroy it, if theres a lone wolf playing ill give him some room and let him go ahead. once the gunfire starts (and quickly stops) my squad will know when to be ready. hell who needs a commander when you have a toughguy bullet magnet ramboing in ahead of you?

almost forgot to add my main argument .

someone who doesnt want to be in a suad, is a waste of a slot in that squad, im not sure if the number of people in a squad can be changed, and if it cant all 6 of those positions are needed. having one squadmate who doesnt want to be there could mess things up.

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Old 2005-11-28, 21:09   #12

Heydude235's Avatar

Well even if the number in a squad could change i think it should stay 6. This was a wasted thread anyways.

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