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Old 2011-06-15, 14:03   #1411
[R-DEV]​Outlawz7
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Default Re: Show your models thread...(IMAGE HEAVY)

Wasn't enterable and the top wasn't finished in detail..and why not?

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Old 2011-06-15, 15:17   #1412
[R-COM]H.sta
Norwegian Faction Lead
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ah a enterable version, looking forward to it. both models look good to me

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Old 2011-06-16, 00:05   #1413
Tim270
Retired PR Developer
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Been really busy lately. Martini Henry project getting done though amongst a lot of other projects.

http://i.imgur.com/U212m.jpg
http://i.imgur.com/lRvAu.jpg

still to be baked.
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Old 2011-06-17, 22:15   #1414
ComradeChaos

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Complete noob to Blender, shows off:


Rendering hurts...
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Old 2011-06-18, 15:42   #1415
Z-trooper
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That weapon model I showed a few pages back I made a modular weapon selection system for. A few random examples of the output:


try it for yourself in your browser if you want:
Unity Web Player | WebPlayer

There is an old bug in there that if you lock an axis and then force another value to either 0 or 100 it might fuck up.


"Without geometry, life is pointless"
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Old 2011-06-18, 16:10   #1416
Cheditor

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40k inspired by any chance?




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Old 2011-06-18, 17:18   #1417
sylent/shooter

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It looks like warhammer :P I want to use it ingame already

Killing the enemy sylently
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Old 2011-06-18, 17:22   #1418
lucky.BOY
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Default Re: Show your models thread...(IMAGE HEAVY)

that Unity web player devs were too lazy to make it for linux :P

does it work like you only change those values and it dynamically changes the looks of the weapon? Seems like an excellent idea to me

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Old 2011-06-18, 17:26   #1419
Z-trooper
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Lol I really can't hide my inspirations can I? hehe. It wasn't really intended to be anything like 40k, but I guess my love for that art style shows through.

@lucky.BOY, yes that is what happens


"Without geometry, life is pointless"
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Old 2011-06-18, 19:52   #1420
sylent/shooter

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hey no shame in taking inspiration from that art form It looks awesome!

Killing the enemy sylently
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