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PR Highlights Highlights of what work the Devs are currently working on

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Old 2017-05-29, 10:04   #11
fecht_niko
Banned
Default Re: Vadso City Map Update

This will be the only map where GB APCs will dominate due to thermals and lower bushes...
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Old 2017-05-29, 11:06   #12
Heavy Death
Default Re: Vadso City Map Update

Not to mention all the caswhores will now jump ship when this comes on.

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Old 2017-05-29, 13:21   #13
Psyko
Default Re: Vadso City Map Update

Thanks for the dev blog update.


I would like to see collision meshes in the bushes so that you cant run through hedges like a ghost.

Its really unrealistic and breaks the immersion for me.

Cant you stick tank traps cols in the bushes and make them invisible so at least you feel like you're bumping into them or something?


Taking the shadows out was a good idea it looks nice from a height.
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Old 2017-05-29, 17:55   #14
tankninja1

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Default Re: Vadso City Map Update

I was hoping you would revert the map the the forested version (pre-1.0). I hate those bushes so much and they seem to be popping up on every single map.

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Old 2017-05-29, 18:04   #15
Rabbit
Default Re: Vadso City Map Update

Quote:
Originally Posted by tankninja1 View Post
I was hoping you would revert the map the the forested version (pre-1.0). I hate those bushes so much and they seem to be popping up on every single map.
I wanted like 1/3 less bushes and more rocks.

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Old 2017-05-29, 20:32   #16
sweedensniiperr
Supporting Member

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Default Re: Vadso City Map Update

A welcome update. Those bushes were really too much. But was the southern layer really that bad to warrant a removal? Surely something else could've been done?

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Old 2017-05-30, 07:23   #17
solidfire93

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Default Re: Vadso City Map Update

why Tanks got removed !?
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Old 2017-05-30, 07:32   #18
FFG
Project Reality Beta Tester
PR Server License Moderator

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Default Re: Vadso City Map Update

Quote:
Originally Posted by solidfire93 View Post
why Tanks got removed !?
Tanks Fight occasionally, But just camp on the hills and farm kills of INF.

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Old 2017-05-30, 14:02   #19
DesertFox284
Default Re: Vadso City Map Update

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Originally Posted by FFG View Post
Tanks Fight occasionally, But just camp on the hills and farm kills of INF.
Isn't that PR tank gameplay in a nutshell tho?

Aside from that, STD layout was rather nice. Hind was easily countered by new stormer, gave people illusion of power. Sad to see that layout go.

One important question: Are some bushes still solid or were they "rebalanced" like on Kozelsk? I lost so many vehicles to them in the past.
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Old 2017-05-30, 21:56   #20
[R-DEV]​Outlawz7
PR:BF2 Developer

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Default Re: Vadso City Map Update

Quote:
Originally Posted by DesertFox284 View Post
One important question: Are some bushes still solid or were they "rebalanced" like on Kozelsk? I lost so many vehicles to them in the past.
Some that I didn't replace might still be. But the ones covering most of map aren't.

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