project reality header
Go Back   Project Reality Forums > News / Announcements > PR Highlights
17 Nov 2018, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR Highlights Highlights of what work the Devs are currently working on

Closed Thread
 
Thread Tools Display Modes
Old 2016-10-15, 15:14   #1
[R-DEV]Mats391
PR:BF2 Lead Developer
Supporting Member

Mats391's Avatar
Default v1.4 Public Python Beta Testing 2

Time for another step towards 1.4 with another public beta.
We got some more python changes that we need to test with full servers. All changes from previous beta will still be featured along of a few new additions. The focus this time lies on technical changes. Yosik and palko managed to update the python library of PR to version 2.7.12 up from 2.3.4. This increases performance, unlocks previously not available modules+functions and hopefully increases stability.
The beta is planned to run for one week, but will be extended or reduced as we see it necessary.

We provided the files to a couple of servers using both Windows and Linux versions to test if everything works smoothly.

Servers (updated as more join):
PRTA
DIVSUL
HARDCORE

The few changes:

General:
  • Updated Python version to 2.7.12
  • Added custom built in modules to increase performance

Realityassets:
  • Added check to prevent building on top of caches
  • Added check to prevent building on top of enemies


Mineral: TIL that Wire-guided missiles actually use wire
Mats391 is offline
Last edited by [R-DEV]Max_; 2016-10-15 at 21:08..
Closed Thread

Tags
beta, gameplay, public, python, testing, v14
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 13:09.