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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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#1 |
Join Date: Jul 2019
Posts: 52
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Location: Zagreb
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On 3rd position in M4A3 there is mg with no optics no anything just fixed view and everything how you can aim is looking where are bullets hitting. I suggest you make tracers as they are on coax, red or green tracer also as they were in WW2 tanks so mg acctualy can aim a little bit.
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#2 | |
![]() ![]() Join Date: Feb 2016
Posts: 514
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Location: Cebu
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#3 |
Join Date: Jul 2019
Posts: 52
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Location: Zagreb
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I know they have no optics, but they have tracers and in PR Co-druver doesn't have even tracers so I suggest to make him has tracers. I never suggested to add optics, just tracers.
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!!!ASSET WHORE!!!
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#4 |
PR:BF2 Lead Designer
![]() ![]() Join Date: Jan 2012
Posts: 8,348
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We couldn't find any evidence that weapons such as the .30 cal in the M4A3 had any tracers during WW2. In fact, WW2 all together had not as much tracer usage as movies let us to believe. So most weapons don't get tracers in PR WW2.
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#5 |
Join Date: Jan 2016
Posts: 152
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Didn't US print what bullets are in belts on ammo boxes?
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#6 |
Join Date: Jul 2019
Posts: 52
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Location: Zagreb
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You say they didn't use tracers as much as in movies, but still coax on every tank (in WW2 also) has them.
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!!!ASSET WHORE!!!
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#7 |
Join Date: Feb 2019
Posts: 112
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Duplicate thread: https://www.realitymod.com/forum/sho...d.php?t=149672
My idea posted there: "In real life, this gunner would at least know the general direction his gun is pointed. Is it possible to keep the gunfire centered in the screen and have the camera move? There isn't much traverse so it seems doable as the player view hopefully wouldn't glitch through the vehicle. I imagine this working like the minigun if the gun wasn't visible to the player." |
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#8 |
PR:BF2 Lead Designer
![]() ![]() Join Date: Jan 2012
Posts: 8,348
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#9 |
Join Date: Aug 2017
Posts: 57
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Dunno if this matters here but in the M4A2 Technical Manual, ammunition allocation of .30 caliber ammunition includes tracer rounds. I would assume that this allocation would be similar if not the same on the A3? Would this prompt the inclusion of tracers for the bow gunner in-game?
https://radionerds.com/images/1/19/T...-Tank-M4A2.pdf ![]() |
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#10 |
![]() Join Date: Feb 2010
Posts: 317
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Very nice document.
Page 13 paragraph "m" , they say all version of m4 carry the same armement. |
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