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Old 2018-10-14, 21:16   #11
[R-CON]​Fastjack
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Default Re: Operation Falcon

What about an insurgency layer for the dutchies against the rebels ??
Sofar i know exist there no map where the dutch can hunt ammocaches.
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Old 2018-10-15, 02:27   #12
[R-DEV]​Mr.VdHeide
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Default Re: Operation Falcon

I will consider adding an insurgency layer, would it be worth it though? The AAS alt layer has militia and I never see anybody play that and whenever INS wins a mapvote servers typicaly go for the middle eastern maps...




D.J.

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Old 2018-10-15, 10:10   #13
Carti

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Default Re: Operation Falcon

Quote:
Originally Posted by Mr.VdHeide View Post
I will consider adding an insurgency layer, would it be worth it though? The AAS alt layer has militia and I never see anybody play that and whenever INS wins a mapvote servers typicaly go for the middle eastern maps...




D.J.
AAS alt layer is pretty nice but there is a big problem, the BMP-1 can destroy everything in one shot that the Dutch have.
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Old 2018-10-15, 13:44   #14
Filamu
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Default Re: Operation Falcon

We played alt a few days ago. Was a fun round, but I am not sure how balanced it actually is. Sure the militia gets assets that one shots, but they don't get thermals. So militia inf seems at a big disadvantage considering in the body armor of NL, 900rpm rifles and lots of thermal 50 cal.

https://eu3.prta.co/servers/prbf2/tr...onflict.PRdemo

What I really would like to see is more flag layouts. It is a good map, but the rounds I play seem way to similar due to only two layouts, and it seems I mostly get to play the western layout.
Maybe one layout through the city, avoiding both factory and the airport. And maybe some more variations on the side layouts?

The flag positions are good, but I guess there would have to be a few more to get more variety. Maybe these areas:
-One more in the south city for a city layout (could maybe be a double cap in the city with two flags on both sides that needs to be held.
-Flags on the H1, I4, L11, H11 compounds.
-Either some point of interest or just a hill flag on the east side, (KLM7,8,9)

I would also try to keep to at least 4 flags in a layout as it is now.
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Old 2018-10-15, 17:31   #15
Mostacho
Default Re: Operation Falcon

Quote:
Originally Posted by Filamu View Post
So militia inf seems at a big disadvantage considering in the body armor of NL, 900rpm rifles and lots of thermal 50 cal.
I played this layout the day before yesterday, and I had the same feeling.

I do not know if this was intended, bud 5 vehicles with .50 RWS's with a short time of respawn and low ticket cost seemed a little too much since there are many open fields on the map.

With equally balanced teams it forces the milicia to play defensively and entrenched all the time.
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Old 2018-10-15, 17:34   #16
Rabbit

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Default Re: Operation Falcon

Shit map, 8/10

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Old 2018-10-15, 21:11   #17
Carti

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Default Re: Operation Falcon

Quote:
Originally Posted by Filamu View Post
We played alt a few days ago. Was a fun round, but I am not sure how balanced it actually is. Sure the militia gets assets that one shots, but they don't get thermals. So militia inf seems at a big disadvantage considering in the body armor of NL, 900rpm rifles and lots of thermal 50 cal.

https://eu3.prta.co/servers/prbf2/tr...onflict.PRdemo
I know, I was on NL in apc, thats why I'm saying it, thermal doesn't matter if you die instantly. It is not that hard to use BMP-1 or any vehicle without thermals.
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Old 2018-10-15, 21:15   #18
Filamu
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Default Re: Operation Falcon

I was talking overall balance. It is okay to balance assymetrically. A little harder though. Might be okay with the BMPs if the rest outweighs it.
Against body armor and 900rpm, the militia needs some advantage. Maybe cut down the amounts of thermal APCs?
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Old 2018-10-16, 17:09   #19
sweedensniiperr
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Default Re: Operation Falcon

I finally got to play a full round. I can definitely say that I like the map.

My only gripe so far is that there's a flag by the 5 bunkers near the airfield. Those bunkers are so damn boring to fight in/on/over. Either change the location or put something else there please.

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Old 2018-10-16, 21:04   #20
[R-CON]​mectus11
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Default Re: Operation Falcon

Please add some cuts in this fence line, it's frustrating when an MTLB rushes the entrance and blocks people from getting in quickly.





pls add or I destroy every bicycle in NL reeeeeeeee

that aside it's a fantastic well detailed map, it's quickly made it's way into my favorite map list.

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