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#1 |
PR:BF2 Developer
![]() ![]() Join Date: Aug 2009
Posts: 2,987
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Tracker will be showing some projectiles.
https://www.youtube.com/watch?v=4I4gpAmY_GU icon types to make: PROJECTILE_TYPE_MINE_VICTIM_AT (victim triggered AT mine) PROJECTILE_TYPE_MINE_VICTIM_AP (victim triggered AP mine) PROJECTILE_TYPE_MINE_REMOTE_AT PROJECTILE_TYPE_MINE_REMOTE_AP PROJECTILE_TYPE_C4_SMALL PROJECTILE_TYPE_C4_LARGE PROJECTILE_TYPE_AT_LIGHT PROJECTILE_TYPE_AT_HEAVY PROJECTILE_TYPE_AT_TOW PROJECTILE_TYPE_AA_AA PROJECTILE_TYPE_GRENADIER PROJECTILE_TYPE_MORTAR Maybe in the future: Grenades -16x16 -White pixels will be replaced by team color -The icons can be rotated according to the projectile's yaw if you think its useful. We can also decide that only missile icons get rotated and mines/IEDs always "face north" Partial submissions are welcome as well |
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#2 |
![]() Join Date: Aug 2014
Posts: 7
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Last edited by DeWolfe; 2020-11-11 at 21:32..
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#3 |
PR:BF2 Developer
![]() ![]() Join Date: Aug 2009
Posts: 2,987
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These are amazing!
I think HAT should be slightly thicker, hard to see that pixel difference Do you think could make a version of the AP/AT mines with an antenna? for the remote-detonated ones |
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#4 | |
![]() Join Date: Aug 2014
Posts: 7
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#5 |
PR:BF2 Developer
![]() ![]() Join Date: Aug 2009
Posts: 2,987
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#6 |
![]() Join Date: Aug 2014
Posts: 7
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#7 |
PR:BF2 Developer
![]() ![]() Join Date: Aug 2009
Posts: 2,987
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Looks great
https://www.youtube.com/watch?v=OkUS9PYPMuw |
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#8 |
PR:BF2 Developer
![]() ![]() Join Date: Aug 2009
Posts: 2,987
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#9 |
Join Date: Jun 2015
Posts: 289
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That UAV rotating though xD
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#10 |
PR:BF2 Developer
![]() ![]() Join Date: Aug 2009
Posts: 2,987
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Since the UAV changes, too boring to fix.
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